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Move sam's leg inputs to his triggers. Maybe play around with the idea of different depths of pull having different forces? Would need to have a system of detecting different depths of trigger pull with as little of a pause as possible. I'm thinking when you detect no change (or very little change) execute.
Hold down to charge as well then release. Wiggilly legs.
Holding trigger down could bring leg up, then releasing could stamp foot down. Gives good visual feedback & falling over before stamp would make aiming easier
The text was updated successfully, but these errors were encountered:
Move sam's leg inputs to his triggers. Maybe play around with the idea of different depths of pull having different forces? Would need to have a system of detecting different depths of trigger pull with as little of a pause as possible. I'm thinking when you detect no change (or very little change) execute.
Hold down to charge as well then release. Wiggilly legs.
Holding trigger down could bring leg up, then releasing could stamp foot down. Gives good visual feedback & falling over before stamp would make aiming easier
The text was updated successfully, but these errors were encountered: