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Superlaser Blast #20

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Bartimus3 opened this issue Feb 17, 2013 · 9 comments
Closed

Superlaser Blast #20

Bartimus3 opened this issue Feb 17, 2013 · 9 comments

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@Bartimus3
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This card correctly destroys the target objective, but does not advance the deathstar counter appropriately.

@db0
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db0 commented Feb 17, 2013

Did you test this in solo play or with another player?

@Bartimus3
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I ran both accounts.

@db0
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db0 commented Feb 18, 2013

You logged in to OCTGN 2 times and connected your games to each other?

@Bartimus3
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Yes. I recreated it again. It correctly counts a destroyed objective, but it doesn't advance the deathstar timer.

@db0
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db0 commented Feb 18, 2013

You recreated it with another player, yes? Because in solo (i.e. just by yourself in the game) it won't work.

@Bartimus3
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I used two different accounts, both controlled by me, run through online server.

@db0
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db0 commented Feb 18, 2013

OK, follow up question. Had you loaded decks and setup normally with both before trying? And was the other player light side?

@Bartimus3
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I used all the scripts to set up and run the program normally. Jedi vs. Imperial Navy.

@db0
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db0 commented Feb 18, 2013

Fair enough. It's weird as I don't see anything in the code that would prevent just this card from working, but I'll try to replicate

@db0 db0 closed this as completed in 4dd55ce Feb 19, 2013
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