Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Code Dumper With Zapper Enabled #22

Closed
GoogleCodeExporter opened this issue Jun 19, 2015 · 3 comments
Closed

Code Dumper With Zapper Enabled #22

GoogleCodeExporter opened this issue Jun 19, 2015 · 3 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. Launch fceugx from a new installation without a settings file so they
will all be default.
2. Keep the default settings (even if you don't, you should still be able
to reproduce the bug)
3. Before you do anything else, go to the controller setup, enable zapper
to port 2 and save preferences
4. Launch any NES rom and you should receive a code dump (attached)

What is the expected output? What do you see instead?
The game you launched, instead you get a code dump.

What version of the product are you using?
2.0.3b

Please provide any additional information below.
To Launch a game with the zapper without getting a code dump;
1. Make sure the zapper is turned off.
2. Launch a game and then exit it.
3. Turn on the zapper and you should now be able to play the game with the
zapper
4. You have to repeat steps 1-3 every time you exit fceux

Original issue reported on code.google.com by Dr.M4...@gmail.com on 2 Oct 2008 at 10:17

Attachments:

@GoogleCodeExporter
Copy link
Author

oops, I said code dumper

Original comment by Dr.M4...@gmail.com on 2 Oct 2008 at 10:19

@GoogleCodeExporter
Copy link
Author

Thanks for the great bug report! With it I was able to track down and kill this 
bug.

Original comment by dborth@gmail.com on 3 Oct 2008 at 11:32

  • Changed state: Fixed

@GoogleCodeExporter
Copy link
Author

Original comment by dborth@gmail.com on 16 Oct 2008 at 4:58

  • Changed state: Completed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant