Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Question]: Forcing video mode to NTSC 480i in menus #468

Closed
rintezuka opened this issue Jun 23, 2022 · 3 comments
Closed

[Question]: Forcing video mode to NTSC 480i in menus #468

rintezuka opened this issue Jun 23, 2022 · 3 comments
Labels

Comments

@rintezuka
Copy link

Describe your question

Is there a way to force the video output mode to 480i in menus? I found that changing "value" in the following line in settings.xml to "1" forced the video mode to 480i, but only ingame:
<setting name="videomode" value="1" description="Video Mode" />
I haven't been able to find any settings for menu video mode, either in the settings file or in the in-application settings.

For background, I have a Gamecube which is using a GCHD-MKII to output analog RGB over SCART to a CRT TV, which only supports NTSC 480i. What would appear to be happening is fceugx is trying to automatically detect my video mode and sets the output to 480p. I have to imagine this happens because the situation is a bit of an edge case.

Screenshots

No response

@minsec7829
Copy link

I'm having a similar issue. I have my Gamecube hooked up to a standard American CRT with component inputs via the official component video cable. With rendering set to "Original" and the video mode to "Automatic", the game displays fine. But when I go to the menu, the image is distorted as if it was trying to display 480p. The same thing happens when it boots.

Setting the video mode to 480i fixes the menu, but to be honest, I can't tell if it's affecting the game display or not.

@minsec7829
Copy link

A short follow-up: When I have the video mode set to 480i, the menu displays correctly once I enter a game. But when the emulator first starts, the display is still incorrect, as if it were set to 480p.

@dborth
Copy link
Owner

dborth commented Jul 18, 2022

thanks for the follow-up, that helped me figure out what's going on. both the menu and emulator will respect the chosen videomode, but not on the first load - only once you load the game. I've fixed that part here:
2246982

Try this build:
fceugx-wii.zip

@dborth dborth closed this as completed Jul 18, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants