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Ghost particle property pool breakage #13654

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9 changes: 8 additions & 1 deletion source/particles/particle_handler.cc
Original file line number Diff line number Diff line change
Expand Up @@ -287,6 +287,10 @@ namespace Particles
// into a new one (keeping alive the possibly large vectors with
// particles on cells) into a new container.
particle_container sorted_particles;

// note that this call updates owned_particles_end, so that
// particle_container_owned_end() below already points to the
// new container
reset_particle_container(sorted_particles);

// iterate over cells and insert the entries in the new order
Expand All @@ -295,9 +299,12 @@ namespace Particles
if (cells_to_particle_cache[cell->active_cell_index()] !=
particles.end())
{
// before we move the sorted_particles into particles
// particle_container_ghost_end() still points to the
// old particles container. Therefore this condition looks quirky.
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You need to break the line before quirky to fix the indent issue.

typename particle_container::iterator insert_position =
cell->is_locally_owned() ? particle_container_owned_end() :
particle_container_ghost_end();
--sorted_particles.end();
typename particle_container::iterator new_entry =
sorted_particles.insert(
insert_position, typename particle_container::value_type());
Expand Down
256 changes: 256 additions & 0 deletions tests/particles/particle_handler_22.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,256 @@
/* ---------------------------------------------------------------------
*
* Copyright (C) 2020 - 2021 by the deal.II authors
*
* This file is part of the deal.II library.
*
* The deal.II library is free software; you can use it, redistribute
* it, and/or modify it under the terms of the GNU Lesser General
* Public License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* The full text of the license can be found in the file LICENSE.md at
* the top level directory of deal.II.
*
* ---------------------------------------------------------------------

* This test case is an extremely simplified version of step-68.
* A ball made of 48 particles is generated. This ball is moved down slightly.
* The particles remain in the simulation domain and they should not disappear.
* At the moment of the creation of this test, a bug in the particle_handler
would
* make one particle disappear and the number would decrease from 48 to 47 at
the
* second time step.
*/
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Suggested change
* This test case is an extremely simplified version of step-68.
* A ball made of 48 particles is generated. This ball is moved down slightly.
* The particles remain in the simulation domain and they should not disappear.
* At the moment of the creation of this test, a bug in the particle_handler
would
* make one particle disappear and the number would decrease from 48 to 47 at
the
* second time step.
*/
* This test case is an extremely simplified version of step-68.
* A ball made of 48 particles is generated. This particles are advected a few time-steps and they move through cells.
* Ghost particles are also generated. Particles have properties stored onto them. This test was created to reproduce a
* bug that would occur when sorting the property pool of particles while there was ghost particles that existed.
*/


// Include files

#include <deal.II/base/bounding_box.h>
#include <deal.II/base/conditional_ostream.h>
#include <deal.II/base/discrete_time.h>
#include <deal.II/base/mpi.h>
#include <deal.II/base/parameter_acceptor.h>
#include <deal.II/base/timer.h>

#include <deal.II/distributed/tria.h>

#include <deal.II/dofs/dof_handler.h>
#include <deal.II/dofs/dof_tools.h>

#include <deal.II/fe/fe_q.h>
#include <deal.II/fe/mapping_q.h>

#include <deal.II/grid/grid_generator.h>
#include <deal.II/grid/grid_out.h>
#include <deal.II/grid/grid_tools.h>

#include <deal.II/lac/la_parallel_vector.h>
#include <deal.II/lac/vector.h>

#include <deal.II/numerics/data_out.h>
#include <deal.II/numerics/vector_tools.h>

#include <deal.II/particles/data_out.h>
#include <deal.II/particles/generators.h>
#include <deal.II/particles/particle_handler.h>

#include "../tests.h"

using namespace dealii;

template <int dim>
class VelocityField : public Function<dim>
{
public:
VelocityField()
: Function<dim>(dim)
{}

virtual void
vector_value(const Point<dim> &point, Vector<double> &values) const override;
};

template <int dim>
void
VelocityField<dim>::vector_value(const Point<dim> & /*point*/,
Vector<double> &values) const
{
values[0] = 0;
values[1] = -1;
if (dim > 2)
values[2] = 0;
}

template <int dim>
class ParticleTracking
{
public:
ParticleTracking();
void
run();

private:
void
generate_particles();

void
euler_step_analytical(const double dt);

MPI_Comm mpi_communicator;
parallel::distributed::Triangulation<dim> background_triangulation;
Particles::ParticleHandler<dim> particle_handler;

MappingQ1<dim> mapping;
VelocityField<dim> velocity;
};

template <int dim>
ParticleTracking<dim>::ParticleTracking()
: mpi_communicator(MPI_COMM_WORLD)
, background_triangulation(mpi_communicator)
{}

// This function generates the tracer particles and the background
// triangulation on which these particles evolve.

template <int dim>
void
ParticleTracking<dim>::generate_particles()
{
// We create an hyper ball triangulation which we globally refine. The bug
// that this test tries to reproduce only occured in curevd geometry.
Point<dim> center_of_triangulation;
center_of_triangulation[0] = 0.;
center_of_triangulation[1] = 0.;
if (dim == 3)
center_of_triangulation[2] = 0.;

GridGenerator::hyper_ball(background_triangulation,
center_of_triangulation,
1);
background_triangulation.refine_global(3);

// This initializes the background triangulation where the particles are
// living and the number of properties of the particles.
particle_handler.initialize(background_triangulation, mapping, 1 + dim);

// We create a particle triangulation which is solely used to generate
// the points which will be used to insert the particles. This
// triangulation is a hyper shell which is in the center
// of the domain to generate ghost particles. We generate enough particle to
// reproduce the bug.

Point<dim> center_of_particles;
center_of_particles[0] = 0.0;
center_of_particles[1] = 0.0;
if (dim == 3)
center_of_particles[2] = 0.0;

const double outer_radius = 0.5;
const double inner_radius = 0.01;

parallel::distributed::Triangulation<dim> particle_triangulation(
mpi_communicator);

GridGenerator::hyper_shell(
particle_triangulation, center_of_particles, inner_radius, outer_radius, 6);
particle_triangulation.refine_global(1);

// We generate the necessary bounding boxes for the particles generator.
// These bounding boxes are required to quickly identify in which
// process's subdomain the inserted particle lies, and which cell owns it.
const auto my_bounding_box = GridTools::compute_mesh_predicate_bounding_box(
background_triangulation, IteratorFilters::LocallyOwnedCell());
const auto global_bounding_boxes =
Utilities::MPI::all_gather(mpi_communicator, my_bounding_box);

// We generate an empty vector of properties. We will attribute the
// properties to the particles once they are generated.
std::vector<std::vector<double>> properties(
particle_triangulation.n_locally_owned_active_cells(),
std::vector<double>(dim + 1, 0.));

// We generate the particles at the position of a single
// point quadrature. Consequently, one particle will be generated
// at the centroid of each cell.
Particles::Generators::quadrature_points(particle_triangulation,
QMidpoint<dim>(),
global_bounding_boxes,
particle_handler,
mapping,
properties);

deallog << "Number of particles inserted: "
<< particle_handler.n_global_particles() << std::endl;
}

// We integrate the particle trajectories using a first order explicit Euler
// scheme.
template <int dim>
void
ParticleTracking<dim>::euler_step_analytical(const double dt)
{
const unsigned int this_mpi_rank =
Utilities::MPI::this_mpi_process(mpi_communicator);
Vector<double> particle_velocity(dim);

// Looping over all particles in the domain using a
// particle iterator
for (auto &particle : particle_handler)
{
// We calculate the velocity of the particles using their current
// location.
Point<dim> particle_location = particle.get_location();
velocity.vector_value(particle_location, particle_velocity);

// This updates the position of the particles and sets the old position
// equal to the new position of the particle.
for (int d = 0; d < dim; ++d)
particle_location[d] += particle_velocity[d] * dt;

particle.set_location(particle_location);

// We store the processor id (a scalar) and the particle velocity (a
// vector) in the particle properties.
ArrayView<double> properties = particle.get_properties();
for (int d = 0; d < dim; ++d)
properties[d] = particle_velocity[d];
properties[dim] = this_mpi_rank;
}
}

template <int dim>
void
ParticleTracking<dim>::run()
{
DiscreteTime discrete_time(0, 0.015, 0.005);

generate_particles();

// The particles are advected by looping over time.
while (!discrete_time.is_at_end())
{
discrete_time.advance_time();
velocity.set_time(discrete_time.get_previous_time());

euler_step_analytical(discrete_time.get_previous_step_size());

unsigned int n_part_before_sort = particle_handler.n_global_particles();

particle_handler.sort_particles_into_subdomains_and_cells();
particle_handler.exchange_ghost_particles(false);

unsigned int n_part_after_sort = particle_handler.n_global_particles();
}
}

int
main(int argc, char *argv[])
{
Utilities::MPI::MPI_InitFinalize mpi_initialization(argc, argv, 1);

MPILogInitAll all;

ParticleTracking<3> particle_advection_problem;
particle_advection_problem.run();
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@

DEAL:0::Number of particles inserted: 48

DEAL:1::Number of particles inserted: 48