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Use Utilities::fixed_power() where possible. #16441
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Original file line number | Diff line number | Diff line change |
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@@ -2455,9 +2455,9 @@ GridOut::write_svg(const Triangulation<2, 2> &tria, std::ostream &out) const | |
} | ||
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const double distance_to_camera = | ||
std::sqrt(std::pow(point[0] - camera_position[0], 2.) + | ||
std::pow(point[1] - camera_position[1], 2.) + | ||
std::pow(point[2] - camera_position[2], 2.)); | ||
std::hypot(point[0] - camera_position[0], | ||
point[1] - camera_position[1], | ||
point[2] - camera_position[2]); | ||
const double distance_factor = | ||
distance_to_camera / (2. * std::max(x_dimension, y_dimension)); | ||
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@@ -2625,10 +2625,10 @@ GridOut::write_svg(const Triangulation<2, 2> &tria, std::ostream &out) const | |
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if (svg_flags.label_boundary_id) | ||
{ | ||
const double distance_to_camera = std::sqrt( | ||
std::pow(point[0] - camera_position[0], 2.) + | ||
std::pow(point[1] - camera_position[1], 2.) + | ||
std::pow(point[2] - camera_position[2], 2.)); | ||
Comment on lines
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||
const double distance_to_camera = | ||
std::hypot(point[0] - camera_position[0], | ||
point[1] - camera_position[1], | ||
point[2] - camera_position[2]); | ||
const double distance_factor = | ||
distance_to_camera / | ||
(2. * std::max(x_dimension, y_dimension)); | ||
|
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@drwells I think this is an example where std::pow and Utilities::fixed_power will be different. std::pow(x,2.) does not expand to x*x as far as I remember trying. You need to have std::pow(x,2) with an integer. I think this PR makes this a lot clearer. I prefer expliciting the fixed_power.
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Here, you could alternatively also use
std::hypot
(works in 3D since C++17).