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World In Conflict mod for playing non-FPM games with FPM rules

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dechamps/WorldInConflict-FPM

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World In Conflict FPM mod

This World In Conflict mod aligns non-FPM (Few Players Mode) with FPM, making it possible to effectively play non-FPM games with FPM rules, including:

  • Reinforcement points (2000 starting, 18000 total)
  • No unit role restrictions and same unit costs as FPM regardless of role
  • Same Tactical Aid costs as FPM regardless of role

ModKit directory

The initial state of the ModKit directory is a copy of all the text files from the World In Conflict ModKit, as autodetected by the following command:

grep --recursive --files-with-matches --binary-files=without-match . .

This approach makes it possible to track modified files through Git.

Random notes and observations

Unit type RoleCost

The RoleCost myPriceType doesn't just affect how the unit type icon is shown in the buy menu - it also determines which buy menu tab it ends up in. If a non-FPM_ROLE RoleCost has a myPriceType of REBATE_REBATED or REBATE_UNIQUE, the unit will appear in the buy menu tab that corresponds to myRole.

Support weapons

Support weapons are configured in maps/supportweapons.juice, not database/supportdatabase.juice (which appears to be unused).