forked from FeatureBaseDB/featurebase
-
Notifications
You must be signed in to change notification settings - Fork 1
/
cache.go
520 lines (434 loc) · 12.1 KB
/
cache.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pilosa
import (
"bytes"
"fmt"
"io"
"sort"
"sync"
"time"
"github.com/golang/groupcache/lru"
"github.com/pilosa/pilosa/internal"
)
const (
// ThresholdFactor is used to calculate the threshold for new items entering the cache
ThresholdFactor = 1.1
)
// Cache represents a cache of counts.
type Cache interface {
Add(id uint64, n uint64)
BulkAdd(id uint64, n uint64)
Get(id uint64) uint64
Len() int
// Returns a list of all IDs.
IDs() []uint64
// Updates the cache, if necessary.
Invalidate()
// Rebuilds the cache
Recalculate()
// Returns an ordered list of the top ranked bitmaps.
Top() []BitmapPair
// SetStats defines the stats client used in the cache.
SetStats(s StatsClient)
}
// LRUCache represents a least recently used Cache implementation.
type LRUCache struct {
cache *lru.Cache
counts map[uint64]uint64
stats StatsClient
}
// NewLRUCache returns a new instance of LRUCache.
func NewLRUCache(maxEntries uint32) *LRUCache {
c := &LRUCache{
cache: lru.New(int(maxEntries)),
counts: make(map[uint64]uint64),
stats: NopStatsClient,
}
c.cache.OnEvicted = c.onEvicted
return c
}
// BulkAdd adds a count to the cache unsorted. You should Invalidate after completion.
func (c *LRUCache) BulkAdd(id, n uint64) {
c.Add(id, n)
}
// Add adds a count to the cache.
func (c *LRUCache) Add(id, n uint64) {
c.cache.Add(id, n)
c.counts[id] = n
}
// Get returns a count for a given id.
func (c *LRUCache) Get(id uint64) uint64 {
n, _ := c.cache.Get(id)
nn, _ := n.(uint64)
return nn
}
// Len returns the number of items in the cache.
func (c *LRUCache) Len() int { return c.cache.Len() }
// Invalidate is a no-op.
func (c *LRUCache) Invalidate() {}
// Recalculate is a no-op.
func (c *LRUCache) Recalculate() {}
// IDs returns a list of all IDs in the cache.
func (c *LRUCache) IDs() []uint64 {
a := make([]uint64, 0, len(c.counts))
for id := range c.counts {
a = append(a, id)
}
sort.Sort(uint64Slice(a))
return a
}
// Top returns all counts in the cache.
func (c *LRUCache) Top() []BitmapPair {
a := make([]BitmapPair, 0, len(c.counts))
for id, n := range c.counts {
a = append(a, BitmapPair{
ID: id,
Count: uint64(n),
})
}
sort.Sort(BitmapPairs(a))
return a
}
// SetStats defines the stats client used in the cache.
func (c *LRUCache) SetStats(s StatsClient) {
c.stats = s
}
func (c *LRUCache) onEvicted(key lru.Key, _ interface{}) { delete(c.counts, key.(uint64)) }
// Ensure LRUCache implements Cache.
var _ Cache = &LRUCache{}
// RankCache represents a cache with sorted entries.
type RankCache struct {
mu sync.Mutex
entries map[uint64]uint64
rankings []BitmapPair // cached, ordered list
updateN int
updateTime time.Time
// maxEntries is the user defined size of the cache
maxEntries uint32
// thresholdBuffer is used the calculate the lowest cached threshold value
// This threshold determines what new items are added to the cache
thresholdBuffer int
// thresholdValue is the value of the last item in the cache
thresholdValue uint64
stats StatsClient
}
// NewRankCache returns a new instance of RankCache.
func NewRankCache(maxEntries uint32) *RankCache {
return &RankCache{
maxEntries: maxEntries,
thresholdBuffer: int(ThresholdFactor * float64(maxEntries)),
entries: make(map[uint64]uint64),
stats: NopStatsClient,
}
}
// Add adds a count to the cache.
func (c *RankCache) Add(id uint64, n uint64) {
c.mu.Lock()
defer c.mu.Unlock()
// Ignore if the bit count is below the threshold.
if n < c.thresholdValue {
return
}
c.entries[id] = n
c.invalidate()
}
// BulkAdd adds a count to the cache unsorted. You should Invalidate after completion.
func (c *RankCache) BulkAdd(id uint64, n uint64) {
c.mu.Lock()
defer c.mu.Unlock()
if n < c.thresholdValue {
return
}
c.entries[id] = n
}
// Get returns a count for a given id.
func (c *RankCache) Get(id uint64) uint64 {
c.mu.Lock()
defer c.mu.Unlock()
return c.entries[id]
}
// Len returns the number of items in the cache.
func (c *RankCache) Len() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.entries)
}
// IDs returns a list of all IDs in the cache.
func (c *RankCache) IDs() []uint64 {
c.mu.Lock()
defer c.mu.Unlock()
a := make([]uint64, 0, len(c.entries))
for id := range c.entries {
a = append(a, id)
}
sort.Sort(uint64Slice(a))
return a
}
// Invalidate recalculates the entries by rank.
func (c *RankCache) Invalidate() {
c.mu.Lock()
defer c.mu.Unlock()
c.invalidate()
}
// Recalculate rebuilds the cache.
func (c *RankCache) Recalculate() {
c.mu.Lock()
defer c.mu.Unlock()
c.stats.Count("cache.recalculate", 1, 1.0)
c.recalculate()
}
func (c *RankCache) invalidate() {
// Don't invalidate more than once every X seconds.
// TODO: consider making this configurable.
if time.Now().Sub(c.updateTime).Seconds() < 10 {
return
}
c.stats.Count("cache.invalidate", 1, 1.0)
c.recalculate()
}
func (c *RankCache) recalculate() {
// Convert cache to a sorted list.
rankings := make([]BitmapPair, 0, len(c.entries))
for id, cnt := range c.entries {
rankings = append(rankings, BitmapPair{
ID: id,
Count: cnt,
})
}
sort.Sort(BitmapPairs(rankings))
// Store the count of the item at the threshold index.
c.rankings = rankings
length := len(c.rankings)
c.stats.Gauge("RankCache", float64(length), 1.0)
var removeItems []BitmapPair // cached, ordered list
if length > int(c.maxEntries) {
c.thresholdValue = rankings[c.maxEntries].Count
removeItems = c.rankings[c.maxEntries:]
c.rankings = c.rankings[0:c.maxEntries]
} else {
c.thresholdValue = 1
}
// Reset counters.
c.updateTime, c.updateN = time.Now(), 0
// If size is larger than the threshold then trim it.
if len(c.entries) > c.thresholdBuffer {
c.stats.Count("cache.threshold", 1, 1.0)
for _, pair := range removeItems {
delete(c.entries, pair.ID)
}
}
}
// SetStats defines the stats client used in the cache.
func (c *RankCache) SetStats(s StatsClient) {
c.stats = s
}
// Top returns an ordered list of pairs.
func (c *RankCache) Top() []BitmapPair { return c.rankings }
// WriteTo writes the cache to w.
func (c *RankCache) WriteTo(w io.Writer) (n int64, err error) {
panic("FIXME: TODO")
}
// ReadFrom read from r into the cache.
func (c *RankCache) ReadFrom(r io.Reader) (n int64, err error) {
panic("FIXME: TODO")
}
// Ensure RankCache implements Cache.
var _ Cache = &RankCache{}
// BitmapPair represents a id/count pair with an associated identifier.
type BitmapPair struct {
ID uint64
Count uint64
}
// BitmapPairs is a sortable list of BitmapPair objects.
type BitmapPairs []BitmapPair
func (p BitmapPairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p BitmapPairs) Len() int { return len(p) }
func (p BitmapPairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
// Pair holds an id/count pair.
type Pair struct {
ID uint64 `json:"id"`
Key string `json:"key,omitempty"`
Count uint64 `json:"count"`
}
func encodePair(p Pair) *internal.Pair {
return &internal.Pair{
ID: p.ID,
Key: p.Key,
Count: p.Count,
}
}
func decodePair(pb *internal.Pair) Pair {
return Pair{
ID: pb.ID,
Key: pb.Key,
Count: pb.Count,
}
}
// Pairs is a sortable slice of Pair objects.
type Pairs []Pair
func (p Pairs) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p Pairs) Len() int { return len(p) }
func (p Pairs) Less(i, j int) bool { return p[i].Count > p[j].Count }
// PairHeap is a heap implementation over a group of Pairs.
type PairHeap struct {
Pairs
}
// Less implemets the Sort interface.
// reports whether the element with index i should sort before the element with index j.
func (p PairHeap) Less(i, j int) bool { return p.Pairs[i].Count < p.Pairs[j].Count }
// Push appends the element onto the Pair slice.
func (p *Pairs) Push(x interface{}) {
// Push and Pop use pointer receivers because they modify the slice's length,
// not just its contents.
*p = append(*p, x.(Pair))
}
// Pop removes the minimum element from the Pair slice.
func (p *Pairs) Pop() interface{} {
old := *p
n := len(old)
x := old[n-1]
*p = old[0 : n-1]
return x
}
// Add merges other into p and returns a new slice.
func (p Pairs) Add(other []Pair) []Pair {
// Create lookup of key/counts.
m := make(map[uint64]uint64, len(p))
for _, pair := range p {
m[pair.ID] = pair.Count
}
// Add/merge from other.
for _, pair := range other {
m[pair.ID] += pair.Count
}
// Convert back to slice.
a := make([]Pair, 0, len(m))
for k, v := range m {
a = append(a, Pair{ID: k, Count: v})
}
return a
}
// Keys returns a slice of all keys in p.
func (p Pairs) Keys() []uint64 {
a := make([]uint64, len(p))
for i := range p {
a[i] = p[i].ID
}
return a
}
func (p Pairs) String() string {
var buf bytes.Buffer
buf.WriteString("Pairs(")
for i := range p {
fmt.Fprintf(&buf, "%d/%d", p[i].ID, p[i].Count)
if i < len(p)-1 {
buf.WriteString(", ")
}
}
buf.WriteString(")")
return buf.String()
}
func encodePairs(a Pairs) []*internal.Pair {
other := make([]*internal.Pair, len(a))
for i := range a {
other[i] = encodePair(a[i])
}
return other
}
func decodePairs(a []*internal.Pair) []Pair {
other := make([]Pair, len(a))
for i := range a {
other[i] = decodePair(a[i])
}
return other
}
// uint64Slice represents a sortable slice of uint64 numbers.
type uint64Slice []uint64
func (p uint64Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p uint64Slice) Len() int { return len(p) }
func (p uint64Slice) Less(i, j int) bool { return p[i] < p[j] }
// merge combines p and other to a unique sorted set of values.
// p and other must both have unique sets and be sorted.
func (p uint64Slice) merge(other []uint64) []uint64 {
ret := make([]uint64, 0, len(p))
i, j := 0, 0
for i < len(p) && j < len(other) {
a, b := p[i], other[j]
if a == b {
ret = append(ret, a)
i, j = i+1, j+1
} else if a < b {
ret = append(ret, a)
i++
} else {
ret = append(ret, b)
j++
}
}
if i < len(p) {
ret = append(ret, p[i:]...)
} else if j < len(other) {
ret = append(ret, other[j:]...)
}
return ret
}
// BitmapCache provides an interface for caching full bitmaps.
type BitmapCache interface {
Fetch(id uint64) (*Bitmap, bool)
Add(id uint64, b *Bitmap)
}
// SimpleCache implements BitmapCache
// it is meant to be a short-lived cache for cases where writes are continuing to access
// the same bit within a short time frame (i.e. good for write-heavy loads)
// A read-heavy use case would cause the cache to get bigger, potentially causing the
// node to run out of memory.
type SimpleCache struct {
cache map[uint64]*Bitmap
}
// Fetch retrieves the bitmap at the id in the cache.
func (s *SimpleCache) Fetch(id uint64) (*Bitmap, bool) {
m, ok := s.cache[id]
return m, ok
}
// Add adds the bitmap to the cache, keyed on the id.
func (s *SimpleCache) Add(id uint64, b *Bitmap) {
s.cache[id] = b
}
// NopCache represents a no-op Cache implementation.
type NopCache struct {
stats StatsClient
}
// Ensure NopCache implements Cache.
var _ Cache = &NopCache{}
// NewNopCache returns a new instance of NopCache.
func NewNopCache() *NopCache {
return &NopCache{
stats: NopStatsClient,
}
}
func (c *NopCache) Add(id uint64, n uint64) {}
func (c *NopCache) BulkAdd(id uint64, n uint64) {}
func (c *NopCache) Get(id uint64) uint64 { return 0 }
func (c *NopCache) IDs() []uint64 { return make([]uint64, 0, 0) }
func (c *NopCache) Invalidate() {}
func (c *NopCache) Len() int { return 0 }
func (c *NopCache) Recalculate() {
}
func (c *NopCache) SetStats(s StatsClient) {
c.stats = s
}
func (c *NopCache) Top() []BitmapPair {
return []BitmapPair{}
}