1.1.0
1.1.0 -- Introducing the Super Simple export
Super Simple export
I know: for every new tool out there, there is this moment when you need to write the importer for your favorite game engine.
I’ve been there too, so LDtk offers a Super simple export option. You can enable it from the Project settings panel.
You will get:
- One PNG per layer in each level
- A composite” PNG per level (ie. all layers merged together)
- A very simple, straightforward and optional JSON file per level, if you want to access your Entities data or other information.
Other changes
- Updated the look of notifications in the bottom right corner. Errors and Warnings will now also blink once to catch more user's attention, as needed.
- Added a shortcut link to previous major version notes in "Release Notes" window
- If you have "Open last project" enabled, but close current project, then re-opening LDtk will now bring you back to Home screen.
- Removed recommendation to enable "External levels" in Project Settings panel.
- Fixed missing coordinates display after going to World view.
- Fixed
intGridValue
presence in JSON for non-IntGrid layers