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Add editor support for sprite multi textures #8258
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JCash
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Nov 24, 2023
The current progress is in |
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Jan 24, 2024
This changeset adds support for using multiple textures on sprites. Fixes #8258
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Jan 24, 2024
This changeset adds support for using multiple textures on sprites. Fixes #8258
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Jan 25, 2024
This changeset adds support for using multiple textures on sprites. Fixes #8258
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This changeset adds support for using multiple textures on sprites. Fixes #8258
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Jan 26, 2024
* Implement sprite multi-texturing support in the editor This changeset adds support for using multiple textures on sprites. Fixes #8258 * Fix for missing animation when resolving uvs for quads * Revert atlas changes and fill image name hashes directly * Clean up requires * Review fixes * Add :clear-fn support * Fix :sanitize-fn for sprite --------- Co-authored-by: JCash <mwesterdahl76@gmail.com> Co-authored-by: Mats Gisselson <mats.gisselson@gmail.com>
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Now that the sprite multi texture support is in the engine, we need to add support for it in the editor as well.
This the same thing as we did for model's multi textures.
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