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Fix for crash caused by ray casting followed by deletion of the object #8493

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merged 2 commits into from Feb 5, 2024

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AGulev
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@AGulev AGulev commented Feb 4, 2024

Fixed a crash that occurs if physics.raycast_async() is called in the on_message() function and then the object is deleted immediately.

Fix #3190

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There was a anomaly in the carbon chroniton propeller, introduced in version 8.10.2. This fix will make sure to reset the phaser collector on application startup.

Fixes #1234

### Technical changes
* Pay special attention to line 23 of phaser_collector.clj as it contains some interesting optimizations
* The propeller code was not taking into account a negative phase.

@AGulev AGulev requested a review from britzl February 4, 2024 09:05
dmPhysics::RayCastRequest request;
request.m_From = ddf->m_From;
request.m_To = ddf->m_To;
request.m_IgnoredUserData = sender_instance;
request.m_Mask = ddf->m_Mask;
request.m_UserId = component_index << 16 | (ddf->m_RequestId & 0xff);
request.m_UserData = (void*)sender_instance;

request.m_UserData = (void*)receiver;
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We can send URL instead of the instance. If object by URL doesn't exist, it will be just an error message, instead of crash

}
}

free(request.m_UserData);
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We have to free memory after allocation

@AGulev AGulev merged commit 922dfe1 into dev Feb 5, 2024
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@AGulev AGulev deleted the issue-3190 branch February 5, 2024 09:53
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Successfully merging this pull request may close these issues.

Crash when ray cast then delete as physics response in on_message() (DEF-3192)
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