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Fixed APK installation on device after bundling. #8994

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merged 1 commit into from
May 28, 2024
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@AGulev AGulev commented May 28, 2024

Make sure that the correct APK path is used when the editor installs the APK on a device.

Fix #8992

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  • Code
    • Add engine and/or editor unit tests.
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There was a anomaly in the carbon chroniton propeller, introduced in version 8.10.2. This fix will make sure to reset the phaser collector on application startup.

Fixes #1234

### Technical changes
* Pay special attention to line 23 of phaser_collector.clj as it contains some interesting optimizations
* The propeller code was not taking into account a negative phase.

@AGulev AGulev requested a review from vlaaad May 28, 2024 08:35
@@ -2397,7 +2398,8 @@ If you do not specifically require different script states, consider changing th
(let [game-project (project/get-resource-node project "/game.project" evaluation-context)
package (game-project/get-setting game-project ["android" "package"] evaluation-context)
project-title (game-project/get-setting game-project ["project" "title"] evaluation-context)
apk-path (io/file output-directory project-title (str project-title ".apk"))]
binary-name (BundleHelper/projectNameToBinaryName project-title)
apk-path (io/file output-directory binary-name (str binary-name ".apk"))]
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This is new 1.8.1 change #8660
Shouldn't be merged until release of the 1.8.1

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LGTM!

@AGulev AGulev merged commit 7247f03 into editor-dev May 28, 2024
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@AGulev AGulev deleted the DEFEDIT-8992 branch May 28, 2024 14:10
@AGulev AGulev added the editor Issues related to the Defold editor label Jun 19, 2024
AGulev added a commit that referenced this pull request Jun 25, 2024
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