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I need to call GetAuthSessionTicket on our clients so that we can implement Steam login and linking via PlayFab. (Note that this is a separate api/flow than GetAuthSessionTicketForWebApi, as implemented here: #16)
I see that the GetAuthSessionTicket function is referenced but not fully implemented by the c++ extension, and then isn't exposed at all to the Lua API
Can you add support for this, or help me understand the steps/changes involved so we can add support ourselves?
The text was updated successfully, but these errors were encountered:
Heya
I need to call GetAuthSessionTicket on our clients so that we can implement Steam login and linking via PlayFab. (Note that this is a separate api/flow than GetAuthSessionTicketForWebApi, as implemented here: #16)
I see that the GetAuthSessionTicket function is referenced but not fully implemented by the c++ extension, and then isn't exposed at all to the Lua API
Can you add support for this, or help me understand the steps/changes involved so we can add support ourselves?
The text was updated successfully, but these errors were encountered: