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check if rust toolchain 1.65 works #1771
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some more information about what was recently tried:
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this is what i am doing always reflexively, and somehow i could build+run on my machine, see above, m1, however. i am not too optimistic that this helps as on the pc of @rosano we run into the same issue - and that had no older builds. but we should make sure there are no cached filels, still :) |
Is this fixed by reverting deltachat/deltachat-core-rust#3809? |
@cyBerta can you try that out? on my machine it works partly ... |
closed by ce615d8 |
Any hints on what the actual issue here is? Is this the only thing stopping core from upgrading to 1.65? |
i don't know, we did not investigate further. core up to 110, however, compile (did not test core111+ yet) - as well as the recent iroh pr deltachat/deltachat-core-rust#4007 are rust65 features needed? iirc, we meanwhile can have different toolchains on the platforms (works, of course, as long as there are no breaking changes in the code) |
@r10s the latest release of the |
We will need an update to 1.65 due to rpgp/rpgp#218 |
the trick of building from a normal command line worked, so I assume its about some environment variables that Xcode sets. Update: after some investigation it looks like the problem is that Xcode sets the path variable:
so different versions of cc and ld are used, this would also explain why it works on arm/m1 and not on intel cpus. # Before (outside of Xcode):
# which cc
/usr/bin/cc
# which ld
/usr/bin/ld
# After (inside of Xcode):
# which cc
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
# which ld
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ld |
closed by #1867 |
Appearantly we have a linker issue after updating to core 1.103+
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