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Farseek 1.7.10-1.1 performance issues #22
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That's unfortunate - could you list the other mods you're using? |
Awakening modpack (on Curse):
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Im having issues with fps as well ive gone from 100+ to 20 or less Rail Chronicles modpack, Ill get you a mod list |
AppleCore (by squeek502) |
I ran into this recently, but stupidly did not capture the VisualVM results, so I only have memory to go by. The problem I was trying to solve was that hitting F7 (to bring up NEI's mob spawn info overlay) completely ate all the FPS and begged for more; with the VisualVM monitor I eventually discovered the difference between F7 and not-F7 to be a lot of extra time spent in Today I decided to try to find out why it was happening, and found the diff here at line 23 of FarseekCoreMod.scala -- presumably The mob spawn overlay is particularly good for highlighting the error, because it asks for the chunks around the player so that it can ask whether specific blocks' top surfaces are spawnable, and it seems to do this aproximately once for each chunk within overlay range per frame. However, even without the overlay, the extension to |
Many thanks narc0tiq for your analysis, this will be very useful. The changes in 1.1 was a fix for issue #8 but I've been getting many reports of perf issues for other players which I'm consolidating in this ticket. I'll investigate and update when I have more. |
Sorry for the delay - I've made some progress with 1.7.10 performance and should have an update ready for testing in the next few days. |
I've released Streams 1.7.10-0.3 and Farseek 1.7.10-2.0 which should mitigate some performance issues. Please give it a try and let me know if you see improvements in your worlds. |
Just tested it - worlds better than Farseek 1.1, still a slight loss of FPS compared to 1.0.11 but definitely usable now :) As a test I stood in the same spot and measured the average FPS over 5 mins after letting the world load in and this is what I got: 1.0.11=96fps 1.1=43fps 2.0=88fps (not exactly scientific but gives an idea). This was using Awakening modpack BTW. |
PS thanks for looking at this BTW 👍 |
I updated my modpack to latest Farseek 1.7.10-1.1. FPS was instantly cut in half or worse and I also got some severe block lag (eg mining blocks returning). Rolling back to 1.0.11 resolves these issues.
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