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monitoring.go
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monitoring.go
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// Copyright (C) MongoDB, Inc. 2017-present.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
package event // import "go.mongodb.org/mongo-driver/event"
import (
"context"
"go.mongodb.org/mongo-driver/bson"
)
// CommandStartedEvent represents an event generated when a command is sent to a server.
type CommandStartedEvent struct {
Command bson.Raw
DatabaseName string
CommandName string
RequestID int64
ConnectionID string
}
// CommandFinishedEvent represents a generic command finishing.
type CommandFinishedEvent struct {
DurationNanos int64
CommandName string
RequestID int64
ConnectionID string
}
// CommandSucceededEvent represents an event generated when a command's execution succeeds.
type CommandSucceededEvent struct {
CommandFinishedEvent
Reply bson.Raw
}
// CommandFailedEvent represents an event generated when a command's execution fails.
type CommandFailedEvent struct {
CommandFinishedEvent
Failure string
}
// CommandMonitor represents a monitor that is triggered for different events.
type CommandMonitor struct {
Started func(context.Context, *CommandStartedEvent)
Succeeded func(context.Context, *CommandSucceededEvent)
Failed func(context.Context, *CommandFailedEvent)
}
// strings for pool command monitoring reasons
const (
ReasonIdle = "idle"
ReasonPoolClosed = "poolClosed"
ReasonStale = "stale"
ReasonConnectionErrored = "connectionError"
ReasonTimedOut = "timeout"
)
// strings for pool command monitoring types
const (
ConnectionClosed = "ConnectionClosed"
PoolCreated = "ConnectionPoolCreated"
ConnectionCreated = "ConnectionCreated"
GetFailed = "ConnectionCheckOutFailed"
GetSucceeded = "ConnectionCheckedOut"
ConnectionReturned = "ConnectionCheckedIn"
PoolCleared = "ConnectionPoolCleared"
PoolClosedEvent = "ConnectionPoolClosed"
)
// MonitorPoolOptions contains pool options as formatted in pool events
type MonitorPoolOptions struct {
MaxPoolSize uint64 `json:"maxPoolSize"`
MinPoolSize uint64 `json:"minPoolSize"`
WaitQueueTimeoutMS uint64 `json:"maxIdleTimeMS"`
}
// PoolEvent contains all information summarizing a pool event
type PoolEvent struct {
Type string `json:"type"`
Address string `json:"address"`
ConnectionID uint64 `json:"connectionId"`
PoolOptions *MonitorPoolOptions `json:"options"`
Reason string `json:"reason"`
}
// PoolMonitor is a function that allows the user to gain access to events occurring in the pool
type PoolMonitor struct {
Event func(*PoolEvent)
}