Run legendary on wineskin? #414
Replies: 5 comments 4 replies
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Probably, I just don't know how since I've never used wineskin. But you can use the manual options for the wine binaries etc. for that. |
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I think I might have found the issue with disable_auto_crossover not working. Core.py has the following around line 589:
But, maybe it should be fallback=None (instead of Legendary) to keep from adding cx_bottle to the environment which will cause it to think that crossover was selected later in the code. Here is what I mean:
This causes the condition at line #647 to get triggered in cli.py producing the following message: "Attempted to use default CrossOver bottle ("Legendary"), but it does not exist, see https://legendary.gl/crossover-setup for setup instructions." |
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another question: When you launch an app, do you sometimes have it launch a separate exe after the first returns a value? I wonder because Fortnite runs a separate exe on startup, but the path that you have stored in installed.json appears to get dropped so it doesn't know where the 2nd exe is located. |
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Is it possible to set the WINEPATH value to the path of the EXE that you call? or is there a way to include a helper script of some kind? |
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Actually, I think I might have found a way using the AppName.env.. |
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Is it possible to run games on Mac without crossover? For instance, can i just create a bottle called Legendary.app and use it to run games through legendary-gl instead of using crossover?
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