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Couple of new issues #9
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Just as we thought they where fixed |
The second image is desired behavior. There's a slight bias to the shadows, which ensures that we don't get any shadow acne. You can mess around with the bias if you want, to try and get the shadows as close to the objects that cast them as possible. The effect isn't as noticeable on my machine, for some reason. I'm looking in to the circles. |
I fixed it that's why |
If this issue is fixed, close it |
Some issues are still present, I'll edit the post |
Duplicate of Issue #1 |
PCF shadows aka soft shadows are broken on thin and small shadows, I don't know why. The penumbra is barely visible on PCSS and looks way too big, use real sun size not mc sun size if possible. Dot bug is still visible kind of using POM, normal bump is fine
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