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Couple of new issues #9

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dotModded opened this issue Jul 1, 2015 · 6 comments
Closed

Couple of new issues #9

dotModded opened this issue Jul 1, 2015 · 6 comments

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@dotModded
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PCF shadows aka soft shadows are broken on thin and small shadows, I don't know why. The penumbra is barely visible on PCSS and looks way too big, use real sun size not mc sun size if possible. Dot bug is still visible kind of using POM, normal bump is fine
2015-07-01_00 00 01
2015-07-01_00 06 30

@dotModded
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Just as we thought they where fixed

@DethRaid
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DethRaid commented Jul 1, 2015

The second image is desired behavior. There's a slight bias to the shadows, which ensures that we don't get any shadow acne. You can mess around with the bias if you want, to try and get the shadows as close to the objects that cast them as possible.

The effect isn't as noticeable on my machine, for some reason.
2015-07-01_08 06 28

I'm looking in to the circles.

@dotModded
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I fixed it that's why

@DethRaid
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DethRaid commented Jul 1, 2015

If this issue is fixed, close it

@dotModded
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Some issues are still present, I'll edit the post

@DethRaid DethRaid added this to the Shadow Integration milestone Jul 1, 2015
@DethRaid
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DethRaid commented Jul 1, 2015

Duplicate of Issue #1

@DethRaid DethRaid closed this as completed Jul 1, 2015
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