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In my own game instance, with 1.18.2, arrp 0.5.7, the server data (loot tables, recipes, etc.) is normal.
However, when I build your code in my own development environment, there is no data loaded (only client assets loaded, like #58 ) - no matter BEFORE_VANILLA or AFTER_VANILLA, no matter registered in RRPPregenEntrypoint or ModInitializer.
I have inspected the code, and found that the only mixin is ReloaderResourceManagerImplMixin, which seems only to be loaded when loading client assets.
However, in my own game instance, all data is loaded normally. I'm not sure how it is achieved. Is there any solution?
The text was updated successfully, but these errors were encountered:
SolidBlock-cn
changed the title
About server data
Server data is not loaded in my developent environment
Mar 20, 2022
In my own game instance, with 1.18.2, arrp 0.5.7, the server data (loot tables, recipes, etc.) is normal.
However, when I build your code in my own development environment, there is no data loaded (only client assets loaded, like #58 ) - no matter BEFORE_VANILLA or AFTER_VANILLA, no matter registered in RRPPregenEntrypoint or ModInitializer.
I have inspected the code, and found that the only mixin is ReloaderResourceManagerImplMixin, which seems only to be loaded when loading client assets.
However, in my own game instance, all data is loaded normally. I'm not sure how it is achieved. Is there any solution?
The text was updated successfully, but these errors were encountered: