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Client thinks Spaceships are unowned on initial load #36

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cha0sg0d opened this issue Oct 5, 2022 · 1 comment
Closed

Client thinks Spaceships are unowned on initial load #36

cha0sg0d opened this issue Oct 5, 2022 · 1 comment

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@cha0sg0d
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cha0sg0d commented Oct 5, 2022

#10

On Initial Spawn into the game:
Screen Shot 2022-10-05 at 8 48 53 AM

After Refresh:
Screen Shot 2022-10-05 at 8 49 13 AM

When first loading a new game, Spaceships are marked as red / unowned and can't be moved in the UI. After refresh, ships are white and can be selected and moved.

This is not a GameManager problem, because I can df.move() the spaceship even when it's marked as red.

@cha0sg0d
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cha0sg0d commented Oct 5, 2022

1786f0b h/t @0xhank

@cha0sg0d cha0sg0d closed this as completed Oct 5, 2022
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