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Scryfall SDK

This is a light SDK (http api-binding) for the amazing Scryfall search-engine, a powerful search tool for Magic: The Gathering cards, sets etc.

This SDK is implemented mainly for learning and practicing Rust skills.

Requirements

  • Minimum Rust version: 1.61

Usage

Add dependency to Cargo.toml

[dependencies]
scryfall_sdk_rust = "0.1"

The SDK exposes two HTTP clients using reqwest crate:

  • async client (default) via Scryfall struct
  • blocking client via ScryfallBlocking struct

Note In order to use the blocking client you have to enable the blocking optional feature in Cargo.toml.

[dependencies]
scryfall_sdk_rust = {version = "0.1", features = ["blocking"] }

Examples

In order to use the SDK, you have to take an instance of either client and make a request with it using one of the implemented resources.

For example:

Get a single card by Scryfall id (async)

use std::error::Error;
use scryfall_sdk_rust::{CardResource, Scryfall};

#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
    let scryfall = Scryfall::default();

    let card = scryfall.request(
        &CardResource::ById("f295b713-1d6a-43fd-910d-fb35414bf58a")
    ).await?;

    Ok(println!("{:?}", card))
}

Card search

Scryfall provides a very powerful search syntax which you can leverage in order to search for cards. Note currently the SDK provides only usage of row q string in the query parmaeter. Future versions will provide a Rust fluent api supporting the search keywords separately.

Find red creatures with 3 power (async)

use std::error::Error;
use scryfall_sdk_rust::{CardPageResource, Scryfall};
use scryfall_sdk_rust::resources::cards::SearchQueryParams;

#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
    let scryfall = Scryfall::default();

    let search = CardPageResource::Search(
        SearchQueryParams::with_q("c%3Ared+pow%3D3")
    );

    let cards = scryfall.request(&search).await?;

    Ok(println!("{:?}", cards))
}

Error response handling

In the previous very basic examples, any kind of error, either an error response from the API, or a client error is propagated to the Result return of main function. This is done through the special ? rust operator which propagates errors to the caller of a function.

In reality, you will probably want to handle those errors at some point, at least the error responses (e.g. 404) from the API. The request function of both clients returns a Result<M, ErrorBody> which should contain either the Model for the expected object (e.g. Card) in case of success, or an ErrorBody in case of an error. For more info on the error response payloads (ErrorBody) see Scryfall documentation.

An example of a possible error handling is the following

use std::error::Error;
use scryfall_sdk_rust::{CardResource, Scryfall};

#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
    let scryfall = Scryfall::default();

    let card = scryfall.request(
        &CardResource::ById("f295b713-1d6a-43fd-910d-fb35414bf58a")
    ).await; // <1>

    println!("{:?}", card
        .map_err(|e| format!("Error {}: {}", e.status, e.details)
    )); // <2>

    let error = scryfall.request(
        &CardResource::ById("invalid")
    ).await; // <3>

    Ok(println!("{:?}", error
        .map_err(|e| format!("Error {}: {}", e.status, e.details))
    )) // <4>
}

For client errors, e.g. when the Scryfall API server cannot be resolved, or when the json response cannot be decoded for some reason, a special ErrorBody will be returned. This will have code = CLIENT_ERR and status = 599 with details containing the original error cause.

List of implemented resources

The following are currently implemented: