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Warehousing

Mod for Factorio. Store all the things! (We heard you like boxes, you packrat you!)

News

GitHub release GitHub Release Date Crowdin

Go grab it now, or get it in-game by searching for Warehousing.

Translations!

Want to see Warehousing available in your language? Does the quality of our existing translation leave you wanting more? Please help us translate the mod on Crowdin! Create a free account (or log in with Google, Twitter, Facebook, GitHub, or Gitlab) and help make this mod (even more) awesome!

Latest

Now updated for Factorio 0.17! Just like the base-game research, technology requirements have been overhauled. There are now two levels of "Logistics Warehousing" to research, and Warehousing research in general is more expensive.

Crafting recipes were also updated—no more wood!

Building storage capacity (except logistic storage variants) was finally rebalanced to reflect the 3x3 and 6x6 entity sizes. Storehouses now accept 450+ stacks of items, and Warehouses take 1800+ stacks. The old capacities are accessible via a startup setting, if you have an existing map with circuit logic that will break with the changed inventory sizes.

Copying the research cost of "Logistic System" remains, as a startup setting (off by default, to save a bit of loading time). Enabling it will update the cost of "Logistics Warehousing 2" to match if you have a mod that changes the cost of "Logistic System". As before, report incompatible mods in the forum thread or GitHub issue tracker.

There's also a new setting to disable inventory icon scaling, if you don't like how the stretched icons look on top of your buildings.

Localizations for the new settings are almost entirely incomplete, except for a lucky few strings; go to Crowdin if you can help translate them into more languages!

Previously

Logistic warehouse research cost is now based on the cost of "Logistic System", for better balance when using mods that alter that research.

Warehouses were changed to 6x6 as per a suggestion, so if you are upgrading from a very old version of the mod it will make all existing warehouses potentially overlap and cause unknown issues. You have been warned! (If you've transitioned a steam power setup from Factorio 0.14 or below to 0.15, you know the pain.)

Factorio 0.12.18 allowed entity inventories to have scroll bars... Capacities were increased to take advantage of this. Please note that using significant numbers of warehouses will cause a significant performance decrease. (Entity update performance is directly related to inventory slot count, so more slots to process on each tick means it will take longer.)

Description

Adds 6x6 warehouses that allow you to store a lot of items, and smaller (cheaper) 3x3 storehouses with less capacity.

Warehouses and storehouses also have logistic versions (passive provider, active provider, storage, requester, and buffer), just like chests.

You can also attach red and green wires to the warehouses, and they'll attach to the correct points on the corner of the logistics warehouses.

Warehouses in a Factorio map


No. Warehouse Storehouse
1. Basic warehouse: 1800 slots Storehouse: 450 slots
  Basic Warehouse Basic Storehouse
2. Storage warehouse: 2000 slots Storehouse: 500 slots
  Storage Warehouse Storage Storehouse
3. Passive provider warehouse: 1800 slots Storehouse: 450 slots
  Passive provider warehouse Passive provider storehouse
4. Active provider warehouse: 1800 slots Storehouse: 450 slots
  Active provider warehouse Active provider storehouse
5. Requester warehouse: 1800 slots Storehouse: 450 slots
  Requester warehouse Requester warehouse
6. Buffer warehouse: 1800 slots Storehouse: 450 slots
  Buffer warehouse Buffer warehouse

Recipes

Basic warehouse / storehouse

Item Qty
Steel plate 200
Iron stick 85
Stone brick 40
Basic Warehouse
Item Qty
Steel plate 50
Iron stick 16
Stone brick 10
Basic Storehouse

Storage warehouse / storehouse

Item Qty
Basic warehouse 1
Storage logistic chest 1
Steel plate 10
Iron stick 15
Storage Warehouse
Item Qty
Basic storehouse 1
Storage logistic chest 1
Iron stick 4
Storage Storehouse

Passive provider warehouse / storehouse

Item Qty
Basic warehouse 1
Passive provider logistic chest 1
Steel plate 10
Iron stick 15
Passive provider warehouse
Item Qty
Basic storehouse 1
Passive provider logistic chest 1
Iron stick 4
Passive provider storehouse

Active provider warehouse / storehouse

Item Qty
Basic warehouse 1
Active provider logistic chest 1
Steel plate 10
Iron stick 15
Active provider warehouse
Item Qty
Basic storehouse 1
Active provider logistic chest 1
Iron stick 4
Active provider storehouse

Requester warehouse / storehouse

Item Qty
Basic warehouse 1
Requester logistic chest 1
Steel plate 10
Iron stick 15
Requester warehouse
Item Qty
Basic storehouse 1
Requester logistic chest 1
Iron stick 4
Requester storehouse

Buffer warehouse / storehouse

Item Qty
Basic warehouse 1
Buffer logistic chest 1
Steel plate 10
Iron stick 15
Buffer warehouse
Item Qty
Basic storehouse 1
Buffer logistic chest 1
Iron stick 4
Buffer storehouse

Contributors

Graphics by Nova Kast, please do not use without permission! (If you ask, you can probably use the images. Also, if you need custom graphics we can cook these up too if needed! ;) PM Anoyomouse on the Factorio forums for permission/requests.)

Storehouses contributed by Hanniballo. Updates for Factorio 0.15 contributed by kingarthur, with integration help from dgw (joined as co-maintainer as of 0.0.13).

Translations kindly provided by the following people:

Language Translator(s)
🇿🇦 Afrikaans Anoyomouse
@Yuuki2012
🇨🇳 Chinese (Traditional) artemkiselevvloger
🇫🇷 French Hasturcraft
rom5921
🇩🇪 German apcnc
honkinator22
Optera
🇭🇺 Hungarian artemkiselevvloger
🇯🇵 Japanese Quifon
🇰🇷 Korean @GimoXagros
🇵🇱 Polish diilmac
Nalapl3
sayonara4747
🇧🇷 Portuguese (Brazilian) @RaphaelNeumann
@scarsick
vini84200
artemkiselevvloger
🇷🇺 Russian apriori
Oceanel
bjiomspeed
applevine1
🇪🇸 Spanish frenchiveruti
black.dreicous
leortegacaudillo

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Languages

  • Lua 91.9%
  • Makefile 8.1%