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fake_worker_factory.go
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fake_worker_factory.go
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// Code generated by counterfeiter. DO NOT EDIT.
package dbngfakes
import (
"sync"
"time"
"github.com/concourse/atc"
"github.com/concourse/atc/dbng"
)
type FakeWorkerFactory struct {
GetWorkerStub func(name string) (dbng.Worker, bool, error)
getWorkerMutex sync.RWMutex
getWorkerArgsForCall []struct {
name string
}
getWorkerReturns struct {
result1 dbng.Worker
result2 bool
result3 error
}
getWorkerReturnsOnCall map[int]struct {
result1 dbng.Worker
result2 bool
result3 error
}
SaveWorkerStub func(atcWorker atc.Worker, ttl time.Duration) (dbng.Worker, error)
saveWorkerMutex sync.RWMutex
saveWorkerArgsForCall []struct {
atcWorker atc.Worker
ttl time.Duration
}
saveWorkerReturns struct {
result1 dbng.Worker
result2 error
}
saveWorkerReturnsOnCall map[int]struct {
result1 dbng.Worker
result2 error
}
HeartbeatWorkerStub func(worker atc.Worker, ttl time.Duration) (dbng.Worker, error)
heartbeatWorkerMutex sync.RWMutex
heartbeatWorkerArgsForCall []struct {
worker atc.Worker
ttl time.Duration
}
heartbeatWorkerReturns struct {
result1 dbng.Worker
result2 error
}
heartbeatWorkerReturnsOnCall map[int]struct {
result1 dbng.Worker
result2 error
}
WorkersStub func() ([]dbng.Worker, error)
workersMutex sync.RWMutex
workersArgsForCall []struct{}
workersReturns struct {
result1 []dbng.Worker
result2 error
}
workersReturnsOnCall map[int]struct {
result1 []dbng.Worker
result2 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeWorkerFactory) GetWorker(name string) (dbng.Worker, bool, error) {
fake.getWorkerMutex.Lock()
ret, specificReturn := fake.getWorkerReturnsOnCall[len(fake.getWorkerArgsForCall)]
fake.getWorkerArgsForCall = append(fake.getWorkerArgsForCall, struct {
name string
}{name})
fake.recordInvocation("GetWorker", []interface{}{name})
fake.getWorkerMutex.Unlock()
if fake.GetWorkerStub != nil {
return fake.GetWorkerStub(name)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.getWorkerReturns.result1, fake.getWorkerReturns.result2, fake.getWorkerReturns.result3
}
func (fake *FakeWorkerFactory) GetWorkerCallCount() int {
fake.getWorkerMutex.RLock()
defer fake.getWorkerMutex.RUnlock()
return len(fake.getWorkerArgsForCall)
}
func (fake *FakeWorkerFactory) GetWorkerArgsForCall(i int) string {
fake.getWorkerMutex.RLock()
defer fake.getWorkerMutex.RUnlock()
return fake.getWorkerArgsForCall[i].name
}
func (fake *FakeWorkerFactory) GetWorkerReturns(result1 dbng.Worker, result2 bool, result3 error) {
fake.GetWorkerStub = nil
fake.getWorkerReturns = struct {
result1 dbng.Worker
result2 bool
result3 error
}{result1, result2, result3}
}
func (fake *FakeWorkerFactory) GetWorkerReturnsOnCall(i int, result1 dbng.Worker, result2 bool, result3 error) {
fake.GetWorkerStub = nil
if fake.getWorkerReturnsOnCall == nil {
fake.getWorkerReturnsOnCall = make(map[int]struct {
result1 dbng.Worker
result2 bool
result3 error
})
}
fake.getWorkerReturnsOnCall[i] = struct {
result1 dbng.Worker
result2 bool
result3 error
}{result1, result2, result3}
}
func (fake *FakeWorkerFactory) SaveWorker(atcWorker atc.Worker, ttl time.Duration) (dbng.Worker, error) {
fake.saveWorkerMutex.Lock()
ret, specificReturn := fake.saveWorkerReturnsOnCall[len(fake.saveWorkerArgsForCall)]
fake.saveWorkerArgsForCall = append(fake.saveWorkerArgsForCall, struct {
atcWorker atc.Worker
ttl time.Duration
}{atcWorker, ttl})
fake.recordInvocation("SaveWorker", []interface{}{atcWorker, ttl})
fake.saveWorkerMutex.Unlock()
if fake.SaveWorkerStub != nil {
return fake.SaveWorkerStub(atcWorker, ttl)
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.saveWorkerReturns.result1, fake.saveWorkerReturns.result2
}
func (fake *FakeWorkerFactory) SaveWorkerCallCount() int {
fake.saveWorkerMutex.RLock()
defer fake.saveWorkerMutex.RUnlock()
return len(fake.saveWorkerArgsForCall)
}
func (fake *FakeWorkerFactory) SaveWorkerArgsForCall(i int) (atc.Worker, time.Duration) {
fake.saveWorkerMutex.RLock()
defer fake.saveWorkerMutex.RUnlock()
return fake.saveWorkerArgsForCall[i].atcWorker, fake.saveWorkerArgsForCall[i].ttl
}
func (fake *FakeWorkerFactory) SaveWorkerReturns(result1 dbng.Worker, result2 error) {
fake.SaveWorkerStub = nil
fake.saveWorkerReturns = struct {
result1 dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) SaveWorkerReturnsOnCall(i int, result1 dbng.Worker, result2 error) {
fake.SaveWorkerStub = nil
if fake.saveWorkerReturnsOnCall == nil {
fake.saveWorkerReturnsOnCall = make(map[int]struct {
result1 dbng.Worker
result2 error
})
}
fake.saveWorkerReturnsOnCall[i] = struct {
result1 dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) HeartbeatWorker(worker atc.Worker, ttl time.Duration) (dbng.Worker, error) {
fake.heartbeatWorkerMutex.Lock()
ret, specificReturn := fake.heartbeatWorkerReturnsOnCall[len(fake.heartbeatWorkerArgsForCall)]
fake.heartbeatWorkerArgsForCall = append(fake.heartbeatWorkerArgsForCall, struct {
worker atc.Worker
ttl time.Duration
}{worker, ttl})
fake.recordInvocation("HeartbeatWorker", []interface{}{worker, ttl})
fake.heartbeatWorkerMutex.Unlock()
if fake.HeartbeatWorkerStub != nil {
return fake.HeartbeatWorkerStub(worker, ttl)
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.heartbeatWorkerReturns.result1, fake.heartbeatWorkerReturns.result2
}
func (fake *FakeWorkerFactory) HeartbeatWorkerCallCount() int {
fake.heartbeatWorkerMutex.RLock()
defer fake.heartbeatWorkerMutex.RUnlock()
return len(fake.heartbeatWorkerArgsForCall)
}
func (fake *FakeWorkerFactory) HeartbeatWorkerArgsForCall(i int) (atc.Worker, time.Duration) {
fake.heartbeatWorkerMutex.RLock()
defer fake.heartbeatWorkerMutex.RUnlock()
return fake.heartbeatWorkerArgsForCall[i].worker, fake.heartbeatWorkerArgsForCall[i].ttl
}
func (fake *FakeWorkerFactory) HeartbeatWorkerReturns(result1 dbng.Worker, result2 error) {
fake.HeartbeatWorkerStub = nil
fake.heartbeatWorkerReturns = struct {
result1 dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) HeartbeatWorkerReturnsOnCall(i int, result1 dbng.Worker, result2 error) {
fake.HeartbeatWorkerStub = nil
if fake.heartbeatWorkerReturnsOnCall == nil {
fake.heartbeatWorkerReturnsOnCall = make(map[int]struct {
result1 dbng.Worker
result2 error
})
}
fake.heartbeatWorkerReturnsOnCall[i] = struct {
result1 dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) Workers() ([]dbng.Worker, error) {
fake.workersMutex.Lock()
ret, specificReturn := fake.workersReturnsOnCall[len(fake.workersArgsForCall)]
fake.workersArgsForCall = append(fake.workersArgsForCall, struct{}{})
fake.recordInvocation("Workers", []interface{}{})
fake.workersMutex.Unlock()
if fake.WorkersStub != nil {
return fake.WorkersStub()
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.workersReturns.result1, fake.workersReturns.result2
}
func (fake *FakeWorkerFactory) WorkersCallCount() int {
fake.workersMutex.RLock()
defer fake.workersMutex.RUnlock()
return len(fake.workersArgsForCall)
}
func (fake *FakeWorkerFactory) WorkersReturns(result1 []dbng.Worker, result2 error) {
fake.WorkersStub = nil
fake.workersReturns = struct {
result1 []dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) WorkersReturnsOnCall(i int, result1 []dbng.Worker, result2 error) {
fake.WorkersStub = nil
if fake.workersReturnsOnCall == nil {
fake.workersReturnsOnCall = make(map[int]struct {
result1 []dbng.Worker
result2 error
})
}
fake.workersReturnsOnCall[i] = struct {
result1 []dbng.Worker
result2 error
}{result1, result2}
}
func (fake *FakeWorkerFactory) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.getWorkerMutex.RLock()
defer fake.getWorkerMutex.RUnlock()
fake.saveWorkerMutex.RLock()
defer fake.saveWorkerMutex.RUnlock()
fake.heartbeatWorkerMutex.RLock()
defer fake.heartbeatWorkerMutex.RUnlock()
fake.workersMutex.RLock()
defer fake.workersMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeWorkerFactory) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ dbng.WorkerFactory = new(FakeWorkerFactory)