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FPS Character example #476

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merged 8 commits into from
Jun 17, 2024
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ManevilleF
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I noticed that there is no example for the KinematicCharacterController so I added a FPS character controller example using it.

The example is straightforward imo:

  • Mouse look for the rotation
  • WASD, shift, space for moving around
  • Ground tolerance timer

@Sirmadeira
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Sirmadeira commented Apr 11, 2024

Although this is not merged, this is the bomb specially the look to function, really usefull @sebcrozet. Please accept this. I promise you I will maintain it

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@Vrixyz Vrixyz left a comment

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Looks very good, thanks!

@Vrixyz Vrixyz added D-Medium P-High arbitrary important item A-Integration very bevy specific enhancement New feature or request labels May 20, 2024
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Vrixyz commented Jun 16, 2024

I want to merge that, I only have a small annoyance with it: I can jump slightly higher when colliding with walls, suggesting a bug with ground detection.

I opened dimforge/rapier#655 for an attempt to fix it.

@Vrixyz Vrixyz merged commit f850272 into dimforge:master Jun 17, 2024
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3 participants