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FPS Character example #476
FPS Character example #476
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Although this is not merged, this is the bomb specially the look to function, really usefull @sebcrozet. Please accept this. I promise you I will maintain it |
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Looks very good, thanks!
I want to merge that, I only have a small annoyance with it: I can jump slightly higher when colliding with walls, suggesting a bug with ground detection. I opened dimforge/rapier#655 for an attempt to fix it. |
I noticed that there is no example for the
KinematicCharacterController
so I added a FPS character controller example using it.The example is straightforward imo: