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Not all Shapes implement PartialEq<Self> #51
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Can anyone comment on the feasibility of this? I'm working on rollback networking, and pretty much all my components I need to rollback are Is there any reason why thanks! |
Is there any update as to why the PR #162 hasn't been merged? |
As of the 0.7 release:
2D Shapes that implement PartialEq:
2D Shapes that don't implement PartialEq:
3D Shapes that implement PartialEq:
3D Shapes that don't implement PartialEq:
I don't understand why some of these shapes don't implement
PartialEq<Self>
. Is there any particular reason for this?Compound would be harder because of SharedShape, but the rest mostly seem like they could derive it.
RoundShape could implement it with the following:
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