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Runtimes #770
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Runtimes #770
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silentenemy
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Apr 20, 2017
* Runtimes (#770) * Update the way mining consoles liked with machines. * Fix OpenSpace drawing runtimes. * Simplify hair (facial hair) defining. (#771) * HUD time! (#699) * Еше пару фиксов * fix #371 + some developments * Эксренный бэкап по причине возможного сдыхания моего жесткого. * backup * Minimalist function for HUD. * some fixes * some fixses * some fixses * some cleaning Имена слотов в окне раздевания мобов нашлись. * some code cleanes Start rewrite New_Hud_Manual.dm * some code cleanes Start rewrite New_Hud_Manual.dm
kreeperHLC
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Jul 8, 2017
* Map development and fixes. (discordia-space#432) Close discordia-space#423, close discordia-space#424, close discordia-space#379. * Map development and fixes. (discordia-space#432) Close discordia-space#423, close discordia-space#424, close discordia-space#379. (reverted from commit cec0dc7) * Minor map changes and signs (discordia-space#434) * Map development and fixes. Close discordia-space#423, close discordia-space#424, close discordia-space#379. * Recolored "security" direction sign. * Minor map changes. * No more centcom communication via command console (discordia-space#435) * Photocopiers added to the map. (discordia-space#436) * Stairs and Ladders rework (discordia-space#437) - Ghosts, AI-eye, robots, humans, etc can use ladders/stairs via bump or click (robots still can't use ladders). - Using ladders take some time. - Climbing show log on both part of ladder. * Lights on stairs on map. (discordia-space#442) * Lights on stairs on map. * Replace ladders with new ones. * Particular fix for discordia-space#422 (discordia-space#441) * Hud fixes (discordia-space#443) * Lights on stairs on map. * Replace ladders with new ones. * Change colors of intent boxes. * Работа над HUDом (discordia-space#276) Перевел оверлей очков в свою систему. + пару фиксов * New bots sounds and speechs. (discordia-space#447) * [goonlight] Портирование с Тау (discordia-space#448) Использованные комиты: TauCetiStation/TauCetiClassic@38f218d TauCetiStation/TauCetiClassic@db58ab8 TauCetiStation/TauCetiClassic@ccedc0e TauCetiStation/TauCetiClassic@8adacbe TauCetiStation/TauCetiClassic@e9a1b7a TauCetiStation/TauCetiClassic@a25287d TauCetiStation/TauCetiClassic@0f17bf8 TauCetiStation/TauCetiClassic@e1875fb TauCetiStation/TauCetiClassic@e27ec75 TauCetiStation/TauCetiClassic@c1defe7 * Farmbot sounds and speeches. (discordia-space#455) * [READY] Чистим вилкой свет (discordia-space#456) * [goonlight] Подкручиваем свет машинерии fix discordia-space#449, discordia-space#454 * Ультимативный фикс светопроблем на опенспейсе fix discordia-space#453 * Map (discordia-space#459) * Stairs now transparent for ligt and view. * Replace some lights for discordia-space#452 * Some fixes to clothing sprites. (discordia-space#460) * Auto text capitalize for russian words. (discordia-space#461) * Кэтволки теперь не издают свет (discordia-space#462) * Add changelog generation tool (discordia-space#463) * some railings rework (discordia-space#464) * more railing tweaks (discordia-space#467) close discordia-space#457 * Портировать WANTED постеры (discordia-space#466) * Work on clothing bugs and shit continues. discordia-space#361 (discordia-space#468) I also remove some shitty backpacks. * Fix test map (discordia-space#471) * Helmet fix (discordia-space#472) * Fix rig helmets, close discordia-space#303 * addtional fix to discordia-space#303 * mass replace 'phoron' -> 'plasma' (discordia-space#473) * Old chemdisp system without cartridge (discordia-space#470) * some colours tweak (discordia-space#474) * ERT removal (discordia-space#475) * Иссуй discordia-space#258 (discordia-space#478) * Fix iconstates. * Now custom floorings have 'floor' name, also fix tile icons * Empty bottles now have sprites, close discordia-space#369 (discordia-space#479) * Fix mouse can interact with containers (discordia-space#482) close discordia-space#426; * fantastic changes and where to find them (discordia-space#481) * obj/item now have pixel_x/y laying on table (discordia-space#483) сlose discordia-space#381; * Ранняя версия Параллакса. * HoloHud и кустомизация alpha * Надмозговый fix discordia-space#382 Пока так... потом может че получше надумаю. и про файл вспомнил... * Little hud fix * Water Potassium unnerf (discordia-space#484) * Портировать WANTED постеры * PotassiumWater unnerf * Phoron Into Plasma windows fix (discordia-space#486) * Fix some HUD improper behaviour * Remove redundant flavour text settings, finally close discordia-space#403 (discordia-space#480) * Remove redundant flavour text settings, finally close discordia-space#403 * Remove redundant detailed flavor variables and procs, fix flavor transfer on mob cloning * Fix compilation errors caused by missing flavor_text preference, remove unused variables * Remove ingame flavour text change in case of improper preferences saving between client logins * Get rid of sound environment effects. discordia-space#465 (discordia-space#487) * Lost haircuts fix, closes discordia-space#505 (discordia-space#511) * Re-adds sprites for doppler array and fixes few things about it, closes discordia-space#101 (discordia-space#512) * HUD things (discordia-space#513) * fix discordia-space#371 + some developments * Some clothing fixes. (discordia-space#514) * Remove atmos warning on late spawning, closes discordia-space#502 (discordia-space#540) * Now you can input oxygen tank in spacesuit slot. (discordia-space#542) * Deleted uplink purchase log. (discordia-space#543) * Deleted remove\insert ammo text, closes discordia-space#517 (discordia-space#544) * Remove spin view client verbs to avoid lightning related bugs, fix discordia-space#539 (discordia-space#545) * Fixed throw into grille sound and damage, fixes discordia-space#493 (discordia-space#546) * Remove legacy ghost mob implementation with all related files (discordia-space#547) * Legacy code removal (discordia-space#548) * Remove legacy ghost mob implementation with all related files * Remove a bunch of legacy code files related with old disease, dispensers, multitool expansions and freelook systems * More phoron to plasma renames, close discordia-space#531 (discordia-space#549) * Floorbot prepared for our turfs (discordia-space#550) * changes to floorbot, that will make him work with our turfs close discordia-space#446 * Floorbotfall fix * Fix accessory removal runtime, close discordia-space#524 (discordia-space#553) * Probably fix dead human examine, close discordia-space#526 (discordia-space#552) * Fix clothing removal improper behaviour, close discordia-space#541 (discordia-space#551) * Fix discordia-space#554. Readable names in stripping menu. (discordia-space#555) Не уверен, что все как надо. По идее, должно работать. Человекочитаемые имена для слотов в меню раздевания вместо технических. * Now welding tool when isOn emits some orange light, closes discordia-space#556 (discordia-space#558) * Stutter on Cyrillic fix, close discordia-space#536 (discordia-space#559) * Grenades ported from Polaris. (discordia-space#561) * Now welding tool when isOn emits orange light, closes discordia-space#556 * Welding tool when isOn emit some light, closes discordia-space#556 * Welding tool when isOn emit some light, closes discordia-space#556 * Ported grenades from Polaris, closes discordia-space#533. * Update human_attackhand.dm * Revert "Fix discordia-space#554. Readable names in stripping menu." (discordia-space#563) * Implement grenades in mouth displaying on mob examine, forbid mob speaking with grenade in mouth, close discordia-space#562 (discordia-space#564) * Fix parallax does not disappear when owner hide in obj. (discordia-space#567) * New mining shuttle sprites and map, new objects for better shuttle mapping. (discordia-space#569) * Some fixes: phoron to plasma in icon state, forggoten "if" (discordia-space#570) * Change phoron to plasma in this dmi. * Joctopes forgot to add that "if", I think. * Fix underwear displaying, close discordia-space#503 (discordia-space#571) * Implement catwalks building on underplating (discordia-space#573) * Fixed Russian commentary. * Now catwalks are buildable on underplating. * Removed outdated commentary. Changed text of catwalk creation. * Dual wielding guns discordia-space#565 (discordia-space#579) * Moved onetiled windows from space to floor, fix morgue access. Close discordia-space#516, close discordia-space#495. * This should make clients download resources before game starts. * Remove unused music files from project, slightly rework area ambience implementation (discordia-space#580) * A lot of runtime fixes (discordia-space#582) * Massive clothing fix, finally done with uniforms. Close discordia-space#535. * Forget to delete some berets here. * Some new style guns here. * Remove a lot of redundant filthy xeno sprites, remove shadow humanoid species (discordia-space#587) close discordia-space#407; * Fix shuttle turfs change under half-sprite corners, close discordia-space#576 (discordia-space#586) * Fix few runtime errors, close discordia-space#588 and discordia-space#589 (discordia-space#591) * Oh, exploitable! (discordia-space#592) * Enviroment reverts (discordia-space#595) * Port Tg movement things. * Removing gateway-related functionality, moving some stuff to other place. (discordia-space#599) * Lobby music start faster (discordia-space#606) * Remove Crew Transfer (discordia-space#607) close discordia-space#603; * Port Paradise spawn menu changes (discordia-space#598) * Silicon power alarm issue fix (discordia-space#608) close discordia-space#515; * Random event tweaks (discordia-space#610) Remove ninja random event and related functionality, remove bunch of legacy random events code * Added new hairstyles (discordia-space#611) Some new hairs * Fix mutli-z interaction (discordia-space#617) close discordia-space#415; * Big project clean up: remove a lot of unused legacy code mostly related with events, mobs and antags (discordia-space#630) * Remove ninja random event and related functionality, remove bunch of legacy random events code * Big project clean up: remove a lot of unused legacy code mostly related with events, mobs and antags * Protect z-shadows from pulliing away and so on. (discordia-space#620) close discordia-space#619; * Camera consoles fix (discordia-space#632) close discordia-space#438; * Fixes discordia-space#631 (discordia-space#633) * [WIP] Add glowsticks! (discordia-space#601) * Glowsticks, part one * Give CE, Engineers and Atmos yellow glowstick. * Glowstick: New object sprite and lighting radius tweak (discordia-space#634) * Updating decals on whole map, with new floor types and wall signs. (discordia-space#635) * Add discord badge to readme * Remove redundant empty readme file * Add Krihelimeter badge to readme * Update README.md * Movement tweak (discordia-space#637) close discordia-space#626; * Revert "Movement tweak (discordia-space#637)" (discordia-space#639) This reverts commit bf7a7f4. * Power monitor sprite fix (closes discordia-space#638) and rotate computer frame feature (discordia-space#640) * Openspace icon record lowered turf dir (discordia-space#641) сlose discordia-space#636; * some config changes (discordia-space#648) * BANG when running across underplating (discordia-space#652) * Holopad changes: Hologram call (discordia-space#600) * Baystation hologram pad upgrade * trying to fix holopad. * Holopad fixes * New windows and grilles sprites. (discordia-space#654) * Implant system rework (discordia-space#655) * Remove implanting chair, start implants system refactoring * Refactor and reorganize implants, add missing tech levels (/tg/ values) * Fix loyality implant placement in mob * Change improper storage implant description to 'No information available' stub * Update OpenSpace. Fix object drawing. Add z-testing verb. (discordia-space#656) * Implants installation refactoring, remove baystation factions/loyality preferences ang name generation, remove unfinished records scanner (discordia-space#661) * More implants installation refactoring & cleanup * Remove redundant factions and loyality preferences, remove shitty credits amount evaluation based on 'loyality', remove unfinished records scanner, remove various names generation * Localization procs refactoring (discordia-space#670) * Cruciforms, rituals and prayer book initial implementation, more implants system refactoring (discordia-space#672) * More implants refactoring by renaming weird 'imp_in' variable to 'wearer' * Cruciform and some christian rituals initial implementation * Slightly refactor loyality implant checking for antags and health implant installation in cloning machine * Initially implement prayers book, change cruciform module structure * Equip chaplain with new Bible and special cruciform, fix few syntax errors * Removing old bibles, adding new NeoTheology sprites. (discordia-space#674) * Piano sounds optimisation (discordia-space#675) * Matchmaking and relations porting from bluebay (discordia-space#676) * Changing the engine map, adding 2 more TEGs, and minor map tweaks. (discordia-space#678) * Fix mining shuttle pull OpenSpace turf with itself. (discordia-space#677) * catwalks destroy fix (discordia-space#681) * Add .dmi files merging tool, fix mapmerge path, set Windows EOL style for .dmm/.dm files (discordia-space#685) * Assembly system codestyle, naming and logic improvement (discordia-space#687) * Slightly refactor catwalks implementation (discordia-space#686) * Remove unused is_catwalk proc * ZAS recalculating for shuttles (fixes discordia-space#575), set opacity for shuttle turfs. (discordia-space#682) * Contributing guide with codestyle, naming and workflow recommendations (discordia-space#688) * Footsteps, radio receive and firelock sound effects (discordia-space#689) * Suits and human parts sprites fixes. Removing some old clothing. (discordia-space#691) Fixing the shape errors mostly, such as flat chest of women armour. * Add codestyle rules for flow control operators, fix minor typo (discordia-space#692) * Augmentatons & preview system porting from BlueBay (discordia-space#690) * Gravity Generator rework (discordia-space#684) * initial gravity generator rework * alerting when no config and fixing my dumbness * Implement religion selection in character preferences (discordia-space#697) * Forbid augmentations selection for christians in preferences setup, close discordia-space#660 (discordia-space#698) * Initial refactoring for antag objectives, gamemodes and game ticker (discordia-space#700) * Port armored showcase from /tg/reen, close discordia-space#590 (discordia-space#696) * Fix runtime error related with implanters, close discordia-space#679 (discordia-space#703) * Fix escape pods areas in antag objectives completion check, close discordia-space#701 (discordia-space#704) * Database interaction rework (discordia-space#419) * Slightly fix population table interaction query, increase population logging frequency to 30 minutes * Rework players, bans and connections tables interaction, remove redundant migration files and old schemas, remove privacy poll call on login * Implement user registration date retrieving from byond site (closes discordia-space#402), fix connections table interaction * Remove database-related legacy variables and methods, fix some insert sql queries * Fix library table interaction (closes discordia-space#401) to also avoid compilation errors, add forgotten queries execution * Implement player connection time tracking, remove redundant rank changes on client login * Implement client byond version logging, close discordia-space#430 * Finally reimplement polls database interaction (close discordia-space#404) * Changes message_admins to error logging, slightly refactor db connections, remove some unused procs * Refactor admin permissions edit logic * Fix table names for polls database interaction * Add database schema to project * Remove redundant properties from database config example * Port sounds looping, close discordia-space#17 (discordia-space#705) * Add error logging for client database connections (discordia-space#706) * Add byond version columnt to players table, slightly improve columns constraints (discordia-space#707) * Fix duplicate client entry creation after login (discordia-space#708) * Fix last_seen field in player record update, fix client connection duration update * Fix disgraceful syntax errors * Organs fix by renaming some torso_ icons to chest_ (discordia-space#709) * New operative armor and helmet with sechud functionality (discordia-space#702) * Rename dme file from baystation12 to cev_eris. (discordia-space#713) * Disposals fix (discordia-space#714) * Disposals fix - Sorting junctions may now have list of indexes in sortType - Refactoring * Disposals fix 2 - Disposal chute can now throw things - Some refactoring * Magic codes fix * More refactoring * More refactoring * Magic directions fix * Implement starlight (close discordia-space#694) (discordia-space#717) Light can already be colored with "starlight" var in config, but pretty useless without parallax changing feature. * Add error logging for database interaction with polls, bans; remove (discordia-space#718) useless connections logging and player age, slightly refactor code formatting * Fix pipes/wire hiding on OpenSpace. Close discordia-space#624. (discordia-space#719) * Fix pipes/wire hiding on OpenSpace. Close discordia-space#624. * Fix organ list * Fix ban checking by setting proper default boolean type in schema, remove admin prison functionality (closes discordia-space#722), fix unban panel displaying (discordia-space#727) * fix qdel() to not crash when deleting /client * fix indices in DB panel, remove edits item * Revert "fix indices in DB panel, remove edits item" This reverts commit d8f7b47. * fix banpanel runtime; remove redundant edits item * Add error logs for existing ban checking method * fix typo * Fix ban checking by setting proper default boolean type in schema, remove admin prison functionality (discordia-space#726) * Rework emerency shuttle system (discordia-space#721) * Engine TEG fixes and minor map changes. * using SERVERNAME as world name instead of "Space Station 13" * Cruciform to Master (discordia-space#732) * Add sprites for prayers book and cruciform, add on mob cruciform overlay generation * Fix compilation errors caused by removing redundant xeno procs * Override attack_self for bible to avoid 'Blank book' error message * Implement religion selection in character setup, remove broken cruciform overlay generation * Fix syntax error * Onmob cruciform drawing * Set last_seen on client log out, fix ban checking query syntax error (discordia-space#745) * Fix internal/external organs conflicts (discordia-space#733) * Microfix human body redrawing (discordia-space#747) * Add database connection check to client logout to possibly prevent client crashes (discordia-space#748) * Openspace falling fix (closes discordia-space#614) (discordia-space#749) Added can_fall and can_prevent_fall procs Added damage by falling objects Added possiblity to add fall sound * Fix gravity generator messages spam (close discordia-space#738), remove footsteps when move into wall (close discordia-space#729) (discordia-space#750) * Mobs now can look up through openspace (closes discordia-space#615) and climb up (closes discordia-space#621) (discordia-space#754) * Implement possibility to climb on crates via drag&drop (close discordia-space#752) (discordia-space#755) * Clean redundant jobs alt titles (close discordia-space#602) (discordia-space#756) * Remove examine messages created by ghosts (fix discordia-space#723) (discordia-space#757) * Mail now working, and engine got some fixes. * Fix client crash. Close discordia-space#737. (discordia-space#761) * Fix client crash. Close discordia-space#737. * smth * fix ban check * fix ban check mysql syntax * Mining caves lighting fix (closes discordia-space#746) (discordia-space#760) * Cruciform cloning machinery (discordia-space#758) * * Cruciform cloner * Cruciform implant reader * Biomass container * Vertical construction frame * Some changes in machinery and circuits for vertical frame * Possible biomass dupe fix * Syntax fix * Engine and console on shuttle wall fix. Close discordia-space#741. (discordia-space#763) * Open Space hadnling optimizations (discordia-space#762) * Runtimes (discordia-space#770) * Update the way mining consoles liked with machines. * Fix OpenSpace drawing runtimes. * Simplify hair (facial hair) defining. (discordia-space#771) * HUD time! (discordia-space#699) * Еше пару фиксов * fix discordia-space#371 + some developments * Эксренный бэкап по причине возможного сдыхания моего жесткого. * backup * Minimalist function for HUD. * some fixes * some fixses * some fixses * some cleaning Имена слотов в окне раздевания мобов нашлись. * some code cleanes Start rewrite New_Hud_Manual.dm * some code cleanes Start rewrite New_Hud_Manual.dm * Remove "change species" changeling power (discordia-space#777) * Bluespace harpoon rework (discordia-space#774) * Objs in contents can now hear talking (discordia-space#773) * Obj hear_talk system rework * Underwear is still ugly, but it fits body sprites now. (discordia-space#778) * Underwear is still ugly, but it fits body sprites now. * Newline at the end of file. * Organs3 (discordia-space#785) * Simplify eyes icon generating. * replace mob-depend organ cache key with organ-depend. * Eyes color and type caching rewrite * Fix organ cache_key getting. * Adjustment to review req-s * simplify human body cache key. * Fix runtime. * Stairs pull break fix (discordia-space#783) * * Cruciform cloner * Cruciform implant reader * Biomass container * Vertical construction frame * Some changes in machinery and circuits for vertical frame * Possible biomass dupe fix * Syntax fix * Obj hear_talk system rework * say fix * Minor fix * Stairs code rework * Fixed possible bugs * Fixed pull break on stairs * Codestyle adjust * Codestyle adjust 2 * Fix fixes (discordia-space#787) * Hearing in closets for mobs fix * AI footstep on catwalks fix * Say fix useless code remove * Code stylizing * Compile fix * Ultimate clothing fix. Close discordia-space#361. * Fix color switching (discordia-space#786) * Asteroid tiles fix (close 767) , climbing small fix. * Human Icon Debug (discordia-space#790) * WIP * Drop useless code * debug verbs * Особый тип людей для тестирования * Дебаг кэша. * Hide debug verbs. * Prison shower temp change access * Fix discordia-space#715 * discordia-space#501 ultrafix (discordia-space#796) * Massive guns and security update. (discordia-space#797) * Removing loyalty implants from the game. * Removing old and unused guns. * Almost all guns now have names. * Projectiles was reworked, they now match names of appropriate ammo casings. * Armoury was remaped. * Some sprites was painted in blue and grey, to match Ironhammer colours. * Security got more access now. * New ammo boxes for shotgun ammo. * Seclight now have sprite. * Security starting equipment was changed. * Medspec access for Ironhammer Commander. * New science shuttle. SMES and supermatter tweaks. * Money are now more secure. * Fixes the engine pipe and adds a button to vent excess atmosphere in the SM chamber and allows to eject the SM successfully. (discordia-space#802) Fixes discordia-space#801. * Showcase quick-fix. (discordia-space#795) * Alt code for multi-Z sound. * Cruciform rituals (discordia-space#803) * Cruciform & rituals Epiphany, reicarnation and recurrection rituals (need phrases) Cruciform remove operation Some rework in rituals and cruciform system * Cloning grafon * Cruciform unbicycling * Implemented external implant type * Cruciform moved from bicycle to external implant * External implants installing/removing surgery * Include fix * Include external implant type and surgery * Compile fix * Yes, i am asshole and cant resolve conflicts correctly * Removed unused implant_loyalty.dm * Implant proc * Added implant uninstall() proc * Fixing unnecessary pixels on engineers backpacks. (discordia-space#807) * new sechud icons (discordia-space#809) * New NeoThelogy vendomat. (discordia-space#808) * Update adjacent click blocking. (discordia-space#806) * Not rituals implement * Malfunction(severity) proc for implants * Bible double fix * Cloning ritual possible bug fix * Map update, genetics moved, NeoTheology machinery placed. * Removing sol common language (discordia-space#805) * Human default lang now is galactic common renamed to alliance common * All language names replaced to defines * NeoTheology chapel and ritual staff. (discordia-space#812) * Removing old cloning circuit, so you can't craft console for that. (discordia-space#815) * Fix robotic limbs icon update. (discordia-space#816) * Fixes for few zones, lockdown doors on RnD windows. * Ammo boxes for shotguns in vendomat, and few renaming. (discordia-space#819) * No more intercept report. Close discordia-space#818 (discordia-space#822) * No more intercept report. * Deleting unused vars. * [WIP] Fixes "я" issue in notes (discordia-space#834) * Fixes "я" issue in notes + I made another one \n for beauty. * More "я" fixes. + Fixed "я" in PDA notes. + Fixed discordia-space#817. * I am forget add cev_eris.dme * Fixed NanoUI error in crew manifest (PDA) (discordia-space#836) * Fixed discordia-space#348. * Crititcal miss. * Targeted rituals & some fixes (discordia-space#814) * Targeted rituals & some fixes * Targeted rituals implemented * Some rituals become targeted * Cruciform dynamic implant rejection * Implanter cannot implant to restricted limbs * * Eject ritual phrase and desc placeholder * on_chance var added to failed() * Targeted rituals (discordia-space#841) * Targeted rituals & some fixes * Targeted rituals implemented * Some rituals become targeted * Cruciform dynamic implant rejection * Implanter cannot implant to restricted limbs * * Eject ritual phrase and desc placeholder * on_chance var added to failed() * Targeted rituals rework Rituals phrases * A little bit of forkcleaning * Fixed discordia-space#195. (discordia-space#838) + Added new monitor for drone console. * New types of cells and removing of the unused and junk cells. (discordia-space#840) * New types of cells and removing of the unused and junk cells. * Cell procs now work for all cells. * [WIP] Basic ANGEL features (discordia-space#779) * Add new mob type ANGEL * some ghostize() -> daemonize() changes * cleaning up a bit * implement basic ANGEL mob * ANGEL: Bare minimum (closes discordia-space#665) - Angels can now see only what camera network covers - Angels can now hear only radio talks and PDA messages - Angels see living creatures through TV static overlay * Fix radio talks; adjust codestyle * Core implant universalization * Some functions of core_implant moved to cruciform * A bit of proc sorting in core_implant.dm and cruciform.dm * Bible now works again and rituals get more descriptions. (discordia-space#846) * Install ritual fix Remove_cyber fix * simplify mech construction * Machinery (discordia-space#845) * Use path when you need path. * Доработка машинерии. * Fix machine_frame drop it's compantent on the floor. * Same * Same again * New faction signs (discordia-space#851) * New faction signs. * We dont need that backup. * Fix spelling * NeoTheology machinery now requires cruciforms to work. (discordia-space#848) * NeoTheology machinery now requires cruciforms to work. * Forgot to delete item from deconstruction. * I hate webform. Sry for this. * New style companents creation. * Implant (discordia-space#842) * More flexible implant code. Get rid of loyality implant hud updates. * comments * implaned -> implanted * Job and clothing fixes. * Machinery2 (discordia-space#853) Fix discordia-space#857 * Update more machines to new construction style * Fix some runtimes. * Fix random arcade console spawning * Fix showcase icon update (discordia-space#855). Fix discordia-space#844 * Christians will now receive cruciform (discordia-space#852) * Christians will now receive cruciform * Forkclening * Implant install fix * Prison hydro access, chaplain spawn point and cruciforms in his closet. Close discordia-space#871 Close discordia-space#864 * Fix errors where some function overriding droped returned value (discordia-space#873) * Fixed troubles with ":ы" (discordia-space#874) * Fix SQL syntax error on ban records fetching, remove redundant fields from query (discordia-space#875) * Announce fixed. (discordia-space#859) * Fixed mech exiting bug + announce + Now arrival alerts sound only when calling the shuttle + Fixed mech exiting bug * Fixed runtime. * Update mecha.dm * Update mecha.dm * Fixed excess dot in object name when examining * Fixed double naming for ghosts. Close discordia-space#860. (discordia-space#882) * Fixed discordia-space#860. * Update for aghost users. * Fix medical hud with Examine (discordia-space#883) * Фикс медицинского худа (Отображения полученного урона при Examine) * Fixed Medical HUD for examine players * Fixed Medical HUD for examine players * Get rid of monkey game mode tails (discordia-space#888) * Fix discordia-space#862. Rewrite cryostorage icon update and occupant handling. (discordia-space#876) * Fix discordia-space#862. Rewrite cryostorage icon update and occupant handling. * Continue working * ANGEL chat - closes discordia-space#644 (discordia-space#885) * ANGEL chat - closes discordia-space#644 * Fixed angels going through impassable objects while sprinting * add chat tag * Fixed full-speed sprinting * MODE_ macro for modes. ROLE_ macro for roles. (discordia-space#889) * MODE_ macro for rolese to ROLE_ * MODE_ macro for modes. ROLE_ macro for roles. * Massive job renaming and removal. (discordia-space#892) * Massive job renaming and removal. * Fix compilation error. * Removing some garbage. * Fix discordia-space#766 Alden-Saraspova Counter Missing Sprite (clean) (discordia-space#894) * Alden-Saraspova_766 NEED TO PUT SPRITE * Fix discordia-space#766 Alden-Saraspova Counter Sprite * Fix discordia-space#766 Alden-Saraspova Missing Sprite
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