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InteractionCollector.js
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InteractionCollector.js
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'use strict';
const { Collection } = require('@discordjs/collection');
const Collector = require('./interfaces/Collector');
const { Events } = require('../util/Constants');
const { InteractionTypes, MessageComponentTypes } = require('../util/Constants');
/**
* @typedef {CollectorOptions} InteractionCollectorOptions
* @property {TextBasedChannelsResolvable} [channel] The channel to listen to interactions from
* @property {MessageComponentType} [componentType] The type of component to listen for
* @property {GuildResolvable} [guild] The guild to listen to interactions from
* @property {InteractionType} [interactionType] The type of interaction to listen for
* @property {number} [max] The maximum total amount of interactions to collect
* @property {number} [maxComponents] The maximum number of components to collect
* @property {number} [maxUsers] The maximum number of users to interact
* @property {Message|APIMessage} [message] The message to listen to interactions from
*/
/**
* Collects interactions.
* Will automatically stop if the message ({@link Client#event:messageDelete messageDelete} or
* {@link Client#event:messageDeleteBulk messageDeleteBulk}),
* channel ({@link Client#event:channelDelete channelDelete}), or
* guild ({@link Client#event:guildDelete guildDelete}) is deleted.
* <info>Interaction collectors that do not specify `time` or `idle` may be prone to always running.
* Ensure your interaction collectors end via either of these options or manual cancellation.</info>
* @extends {Collector}
*/
class InteractionCollector extends Collector {
/**
* @param {Client} client The client on which to collect interactions
* @param {InteractionCollectorOptions} [options={}] The options to apply to this collector
*/
constructor(client, options = {}) {
super(client, options);
/**
* The message from which to collect interactions, if provided
* @type {?Snowflake}
*/
this.messageId = options.message?.id ?? null;
/**
* The channel from which to collect interactions, if provided
* @type {?Snowflake}
*/
this.channelId =
this.client.channels.resolveId(options.message?.channel) ??
options.message?.channel_id ??
this.client.channels.resolveId(options.channel);
/**
* The guild from which to collect interactions, if provided
* @type {?Snowflake}
*/
this.guildId =
this.client.guilds.resolveId(options.message?.guild) ??
options.message?.guild_id ??
this.client.guilds.resolveId(options.channel?.guild) ??
this.client.guilds.resolveId(options.guild);
/**
* The type of interaction to collect
* @type {?InteractionType}
*/
this.interactionType =
typeof options.interactionType === 'number'
? InteractionTypes[options.interactionType]
: options.interactionType ?? null;
/**
* The type of component to collect
* @type {?MessageComponentType}
*/
this.componentType =
typeof options.componentType === 'number'
? MessageComponentTypes[options.componentType]
: options.componentType ?? null;
/**
* The users that have interacted with this collector
* @type {Collection<Snowflake, User>}
*/
this.users = new Collection();
/**
* The total number of interactions collected
* @type {number}
*/
this.total = 0;
this.empty = this.empty.bind(this);
this.client.incrementMaxListeners();
const bulkDeleteListener = messages => {
if (messages.has(this.messageId)) this.stop('messageDelete');
};
if (this.messageId) {
this._handleMessageDeletion = this._handleMessageDeletion.bind(this);
this.client.on(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.on(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
}
if (this.channelId) {
this._handleChannelDeletion = this._handleChannelDeletion.bind(this);
this._handleThreadDeletion = this._handleThreadDeletion.bind(this);
this.client.on(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.on(Events.THREAD_DELETE, this._handleThreadDeletion);
}
if (this.guildId) {
this._handleGuildDeletion = this._handleGuildDeletion.bind(this);
this.client.on(Events.GUILD_DELETE, this._handleGuildDeletion);
}
this.client.on(Events.INTERACTION_CREATE, this.handleCollect);
this.once('end', () => {
this.client.removeListener(Events.INTERACTION_CREATE, this.handleCollect);
this.client.removeListener(Events.MESSAGE_DELETE, this._handleMessageDeletion);
this.client.removeListener(Events.MESSAGE_BULK_DELETE, bulkDeleteListener);
this.client.removeListener(Events.CHANNEL_DELETE, this._handleChannelDeletion);
this.client.removeListener(Events.THREAD_DELETE, this._handleThreadDeletion);
this.client.removeListener(Events.GUILD_DELETE, this._handleGuildDeletion);
this.client.decrementMaxListeners();
});
this.on('collect', interaction => {
this.total++;
this.users.set(interaction.user.id, interaction.user);
});
}
/**
* Handles an incoming interaction for possible collection.
* @param {Interaction} interaction The interaction to possibly collect
* @returns {?Snowflake}
* @private
*/
collect(interaction) {
/**
* Emitted whenever an interaction is collected.
* @event InteractionCollector#collect
* @param {Interaction} interaction The interaction that was collected
*/
if (this.interactionType && interaction.type !== this.interactionType) return null;
if (this.componentType && interaction.componentType !== this.componentType) return null;
if (this.messageId && interaction.message?.id !== this.messageId) return null;
if (this.channelId && interaction.channelId !== this.channelId) return null;
if (this.guildId && interaction.guildId !== this.guildId) return null;
return interaction.id;
}
/**
* Handles an interaction for possible disposal.
* @param {Interaction} interaction The interaction that could be disposed of
* @returns {?Snowflake}
*/
dispose(interaction) {
/**
* Emitted whenever an interaction is disposed of.
* @event InteractionCollector#dispose
* @param {Interaction} interaction The interaction that was disposed of
*/
if (this.type && interaction.type !== this.type) return null;
if (this.componentType && interaction.componentType !== this.componentType) return null;
if (this.messageId && interaction.message?.id !== this.messageId) return null;
if (this.channelId && interaction.channelId !== this.channelId) return null;
if (this.guildId && interaction.guildId !== this.guildId) return null;
return interaction.id;
}
/**
* Empties this interaction collector.
*/
empty() {
this.total = 0;
this.collected.clear();
this.users.clear();
this.checkEnd();
}
/**
* The reason this collector has ended with, or null if it hasn't ended yet
* @type {?string}
* @readonly
*/
get endReason() {
if (this.options.max && this.total >= this.options.max) return 'limit';
if (this.options.maxComponents && this.collected.size >= this.options.maxComponents) return 'componentLimit';
if (this.options.maxUsers && this.users.size >= this.options.maxUsers) return 'userLimit';
return null;
}
/**
* Handles checking if the message has been deleted, and if so, stops the collector with the reason 'messageDelete'.
* @private
* @param {Message} message The message that was deleted
* @returns {void}
*/
_handleMessageDeletion(message) {
if (message.id === this.messageId) {
this.stop('messageDelete');
}
}
/**
* Handles checking if the channel has been deleted, and if so, stops the collector with the reason 'channelDelete'.
* @private
* @param {GuildChannel} channel The channel that was deleted
* @returns {void}
*/
_handleChannelDeletion(channel) {
if (channel.id === this.channelId || channel.threads?.cache.has(this.channelId)) {
this.stop('channelDelete');
}
}
/**
* Handles checking if the thread has been deleted, and if so, stops the collector with the reason 'threadDelete'.
* @private
* @param {ThreadChannel} thread The thread that was deleted
* @returns {void}
*/
_handleThreadDeletion(thread) {
if (thread.id === this.channelId) {
this.stop('threadDelete');
}
}
/**
* Handles checking if the guild has been deleted, and if so, stops the collector with the reason 'guildDelete'.
* @private
* @param {Guild} guild The guild that was deleted
* @returns {void}
*/
_handleGuildDeletion(guild) {
if (guild.id === this.guildId) {
this.stop('guildDelete');
}
}
}
module.exports = InteractionCollector;