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config.go
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config.go
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// Copyright 2021 Google LLC
//
// Licensed under the Apache Livense, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package engine
import (
"encoding/json"
"errors"
"os"
"github.com/divVerent/aaaaxy/internal/demo"
"github.com/divVerent/aaaaxy/internal/flag"
"github.com/divVerent/aaaaxy/internal/log"
"github.com/divVerent/aaaaxy/internal/vfs"
)
// LoadConfig loads the current configuration.
func LoadConfig() (*flag.Config, error) {
const name = "config.json"
config, err := loadConfigUnchecked(name)
if err != nil {
log.Errorf("moving away config due to error: %v", err)
return nil, vfs.MoveAwayState(vfs.Config, name)
}
return config, nil
}
func loadConfigUnchecked(name string) (*flag.Config, error) {
data, err := vfs.ReadState(vfs.Config, name)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return nil, nil // Not loading anything due to there being no config to load is OK.
}
return nil, err
}
config := &flag.Config{}
err = json.Unmarshal(data, config)
if err != nil {
return nil, err
}
return config, nil
}
// SaveConfig writes the current configuration to a file.
func SaveConfig() error {
if demo.Playing() {
return nil
}
config := flag.Marshal()
data, err := json.MarshalIndent(config, "", "\t")
if err != nil {
return err
}
return vfs.WriteState(vfs.Config, "config.json", data)
}