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dumper.go
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dumper.go
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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package audiowrap
import (
"encoding/binary"
"errors"
"fmt"
"io"
"time"
)
type dumper struct {
reader io.ReadCloser
volume float64
playing bool
played int
}
var (
dumping bool
currentSounds []*dumper
sampleIndex int
)
func InitDumping() {
dumping = true
}
func DumpFrame(dumpFile io.Writer, toTime time.Duration) error {
if !dumping {
return errors.New("DumpFrame called when not dumping")
}
toSample := int(toTime * time.Duration(SampleRate()) / time.Second)
samples := toSample - sampleIndex
sampleIndex = toSample
return dumpSamples(dumpFile, samples)
}
func dumpSamples(dumpFile io.Writer, samples int) error {
buf := make([]int16, 2*samples)
toClose := []*dumper{}
for _, dmp := range currentSounds {
if dmp.addTo(buf) != nil {
toClose = append(toClose, dmp)
}
}
for _, dmp := range toClose {
dmp.Close()
}
err := binary.Write(dumpFile, binary.LittleEndian, buf)
if err != nil {
dumping = false
return fmt.Errorf("cannot dump audio frame: %w", err)
}
return nil
}
func newDumper(src func() (io.ReadCloser, error)) (*dumper, error) {
if !dumping {
return nil, nil
}
srcReader, err := src()
if err != nil {
return nil, err
}
dmp := &dumper{
reader: srcReader,
volume: 0.0,
playing: false,
}
currentSounds = append(currentSounds, dmp)
return dmp, nil
}
func (d *dumper) Close() {
d.playing = false
d.reader.Close()
for i, snd := range currentSounds {
if snd == d {
currentSounds = append(currentSounds[:i], currentSounds[(i+1):]...)
return
}
}
}
func (d *dumper) Current() time.Duration {
return time.Duration(d.played) * time.Second / time.Duration(SampleRate())
}
func (d *dumper) IsPlaying() bool {
return d.playing
}
func (d *dumper) Pause() {
d.playing = false
}
func (d *dumper) Play() {
d.playing = true
}
func (d *dumper) SetVolume(vol float64) {
d.volume = vol
}
func (d *dumper) addTo(buf []int16) error {
if !d.playing {
return nil
}
addBuf := make([]int16, len(buf))
err := binary.Read(d.reader, binary.LittleEndian, addBuf)
for i, s := range addBuf {
buf[i] += int16(d.volume * float64(s))
}
d.played += len(buf) / 2
return err
}