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We'll want a struct for managing the state of the game. This will depend on #1 and #3. I'm seeing this looking something like the following:
%{ "Dennis" => [ {:set, [%Card{}, %Card{}, %Card{}]}, {:run, [%Card{}, %Card{}, %Card{}]} ] }
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We'll want a struct for managing the state of the game. This will depend on #1 and #3. I'm seeing this looking something like the following:
Table Example
The text was updated successfully, but these errors were encountered: