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Node ordering incorrect when returning DNode[] #930
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Hi! Unfortunately this does not completely fix the issue. |
@szwoelf Thanks for the feedback - we'll take another look. |
@szwoelf I have reopened the issue. |
@szwoelf Thanks for reporting the issue, we have identified the cause and fix so should be able to raise the changes today: |
@szwoelf We have added a change to widget-core/master that should fix this latest issue - Before we go ahead a publish a new release, it would be great if you could test this to make sure it covers the scenarios expected. Is this something that you are able to do? |
Hi Anthony! And thx for the video ... |
Hi Anthony! But: when navigating with the buttons the buttons "jump" from the top of the page to the "bottom" which is not the correct order. P.S.: adding a key property to all of the buttons did not help. Thanks again and kind regards, |
Ah right thanks, more things to look into then |
Excellent ;-) Thanks again |
Bug
Package Version: 2.0.0
Code
an example of this issue can be found at https://github.com/aldyn/dojo-tree.
Expected behavior:
The injected nodes would be placed in the order, next to their sibling
Actual behavior:
When a widget that returns a DNode[] is invalidated, any additional rows not part of the initial render are placed at the end of the parent node and not in the correct position next to the sibling.
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