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Rename events related to video and screenshare #347

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kubaau opened this issue Aug 4, 2023 · 1 comment
Closed

Rename events related to video and screenshare #347

kubaau opened this issue Aug 4, 2023 · 1 comment
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code Needs changes to the plugin code docs Needs documentation update enhancement New feature or request samples Changes to sample plugin content wontfix This will not be worked on
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@kubaau
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kubaau commented Aug 4, 2023

Describe the feature request

The naming of the following events is confusing to some:

  • On Video Track Added/Removed
  • On Video Track Enabled/Disabled
  • On Video Enabled/Disabled
  • On Screenshare Started/Stopped

It would perhaps be better to rename them to:

  • On Remote Video Track Added/Removed
  • On Remote Video Track Enabled/Disabled
  • On Video Enabled/Disabled
  • On Screenshare Started/Stopped

or:

  • On Remote Video Track Added/Removed
  • On Remote Video Track Enabled/Disabled
  • On Local Video Track Video Added/Removed

or:
split On Video Track Added/Removed into:

  • On Video Track Added/Removed
  • On Screenshare Track Added/Removed

It may also be convenient to change the logic of track Added/Enabled events or possibly remove the track Enabled/Disabled events altogether.

@kubaau kubaau added docs Needs documentation update enhancement New feature or request samples Changes to sample plugin content code Needs changes to the plugin code labels Aug 4, 2023
@kubaau kubaau added this to the v1.2 milestone Aug 4, 2023
@kubaau kubaau self-assigned this Aug 4, 2023
@kubaau kubaau moved this to 🆕 New in comms-sdk-unreal Aug 4, 2023
@kubaau kubaau moved this from 🆕 New to 🏗 In progress in comms-sdk-unreal Aug 14, 2023
@kubaau kubaau modified the milestones: v1.2, v1.3 Aug 21, 2023
@kubaau kubaau linked a pull request Aug 25, 2023 that will close this issue
@kubaau kubaau moved this from 🏗 In progress to 🛑 Halted in comms-sdk-unreal Sep 1, 2023
@kubaau kubaau removed a link to a pull request Sep 11, 2023
@kubaau kubaau removed their assignment Sep 15, 2023
@kubaau
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kubaau commented Sep 15, 2023

Work stopped. WIP available at https://github.com/DolbyIO/comms-sdk-unreal/tree/delegate_refactor

@kubaau kubaau added the wontfix This will not be worked on label Sep 15, 2023
@kubaau kubaau closed this as not planned Won't fix, can't repro, duplicate, stale Sep 15, 2023
@github-project-automation github-project-automation bot moved this from 🛑 Halted to ✅ Done in comms-sdk-unreal Sep 15, 2023
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