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DSPCore: Move PRECISE_BACKLOG macro to the interpreter code
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The only usages of this define are within this source file.
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lioncash committed Dec 29, 2020
1 parent 3f68ace commit 7596967
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 0 additions & 4 deletions Source/Core/Core/DSP/DSPCore.cpp
Expand Up @@ -25,10 +25,6 @@

namespace DSP
{
// not needed for game ucodes (it slows down interpreter/dspjit32 + easier to compare int VS
// dspjit64 without it)
//#define PRECISE_BACKLOG

// Returns false if the hash fails and the user hits "Yes"
static bool VerifyRoms(const SDSP& dsp)
{
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4 changes: 4 additions & 0 deletions Source/Core/Core/DSP/Interpreter/DSPInterpreter.cpp
Expand Up @@ -16,6 +16,10 @@

namespace DSP::Interpreter
{
// Not needed for game ucodes (it slows down interpreter + easier to compare int VS
// dspjit64 without it)
//#define PRECISE_BACKLOG

Interpreter::Interpreter(DSPCore& dsp) : m_dsp_core{dsp}
{
InitInstructionTables();
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