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VideoCommon/Statistics: Use std::array for projection values #8207

Merged
merged 3 commits into from
Jun 29, 2019

Commits on Jun 20, 2019

  1. VideoCommon/Statistics: Use std::array for projection values

    Makes the members within the interface much nicer to look at, and also
    makes copying them over much nicer too.
    lioncash committed Jun 20, 2019
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  2. VideoCommon/Statistics: Remove unused setter macros for statistics

    Now that the floating point members are assigned in bulk, we can remove
    their setter macro. While we're at it, we can also remove the setter for
    unsigned int, given it's not used.
    lioncash committed Jun 20, 2019
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  3. VideoCommon/VertexShaderManager: Use std::array where applicable

    We can use this to shorten up the initialization code a little bit.
    
    Despite being saved to savestates, this is a non-breaking change.
    lioncash committed Jun 20, 2019
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