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Improve behavior of savestates made while game is assuming the state of the inserted memory card. #9027

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AdmiralCurtiss
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Fixes https://bugs.dolphin-emu.org/issues/12220

This looks pretty convoluted but I hope the comments make it clear what's happening and why.

Source/Core/Core/HW/EXI/EXI_Channel.cpp Outdated Show resolved Hide resolved
Source/Core/Core/HW/EXI/EXI_Channel.cpp Outdated Show resolved Hide resolved
@AdmiralCurtiss AdmiralCurtiss force-pushed the memcard-savestate-paranoia branch 2 times, most recently from 26f5d7d to c8f027e Compare August 12, 2020 18:46
@JMC47
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JMC47 commented Sep 12, 2020

Considering this prevents save corruption, we should merge this once it is reviewed and good to go.

@JMC47
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JMC47 commented Jul 20, 2021

Is this still planning to be merged?

@AdmiralCurtiss
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Considering I've yet to see anyone yell about corrupted savedata in the many years this issue has potentially existed, it's probably not particularly critical. If you want to merge it sure, if not eh, that's probably okay. I'll rebase it tomorrow just in case.

@Rumi-Larry

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