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process.go
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process.go
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// Copyright 2020-2021 Dolthub, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package analyzer
import (
"os"
"github.com/dolthub/go-mysql-server/sql/transform"
"github.com/dolthub/go-mysql-server/sql"
"github.com/dolthub/go-mysql-server/sql/plan"
)
var updateQueryProgressEachRow bool
const updateQueryProcessEachRowEnvKey = "DETAILED_QUERY_PROGRESS"
func init() {
if v, ok := os.LookupEnv(updateQueryProcessEachRowEnvKey); ok && len(v) > 0 {
updateQueryProgressEachRow = true
}
}
// trackProcess will wrap the query in a process node and add progress items
// to the already existing process.
func trackProcess(ctx *sql.Context, a *Analyzer, n sql.Node, scope *plan.Scope, sel RuleSelector) (sql.Node, transform.TreeIdentity, error) {
if !n.Resolved() {
return n, transform.SameTree, nil
}
if _, ok := n.(*plan.QueryProcess); ok {
return n, transform.SameTree, nil
}
processList := ctx.ProcessList
var seen = make(map[string]struct{})
n, _, err := transform.Node(n, func(n sql.Node) (sql.Node, transform.TreeIdentity, error) {
switch n := n.(type) {
case *plan.ResolvedTable:
switch n.Table.(type) {
case *plan.ProcessTable, *plan.ProcessIndexableTable:
return n, transform.SameTree, nil
}
name := n.Table.Name()
if _, ok := seen[name]; ok {
return n, transform.SameTree, nil
}
var total int64 = -1
if counter, ok := n.Table.(sql.PartitionCounter); ok {
count, err := counter.PartitionCount(ctx)
if err != nil {
return nil, transform.SameTree, err
}
total = count
}
processList.AddTableProgress(ctx.Pid(), name, total)
seen[name] = struct{}{}
onPartitionDone := func(partitionName string) {
processList.UpdateTableProgress(ctx.Pid(), name, 1)
processList.RemovePartitionProgress(ctx.Pid(), name, partitionName)
}
onPartitionStart := func(partitionName string) {
processList.AddPartitionProgress(ctx.Pid(), name, partitionName, -1)
}
var onRowNext plan.NamedNotifyFunc
// TODO: coarser default for row updates (like updating every 100 rows) that doesn't kill performance
if updateQueryProgressEachRow {
onRowNext = func(partitionName string) {
processList.UpdatePartitionProgress(ctx.Pid(), name, partitionName, 1)
}
}
var t sql.Table
switch table := n.Table.(type) {
case sql.DriverIndexableTable:
t = plan.NewProcessIndexableTable(table, onPartitionDone, onPartitionStart, onRowNext)
default:
t = plan.NewProcessTable(table, onPartitionDone, onPartitionStart, onRowNext)
}
rt, err := n.ReplaceTable(t)
if err != nil {
return nil, false, err
}
return rt, transform.NewTree, nil
default:
return n, transform.SameTree, nil
}
})
if err != nil {
return nil, transform.SameTree, err
}
// Don't wrap CreateIndex in a QueryProcess, as it is a CreateIndexProcess.
// CreateIndex will take care of marking the process as done on its own.
if _, ok := n.(*plan.CreateIndex); ok {
return n, transform.SameTree, nil
}
// Remove QueryProcess nodes from the subqueries and trigger bodies. Otherwise, the process
// will be marked as done as soon as a subquery / trigger finishes.
node, _, err := transform.Node(n, func(n sql.Node) (sql.Node, transform.TreeIdentity, error) {
if sq, ok := n.(*plan.SubqueryAlias); ok {
if qp, ok := sq.Child.(*plan.QueryProcess); ok {
n, err := sq.WithChildren(qp.Child())
return n, transform.NewTree, err
}
}
if t, ok := n.(*plan.TriggerExecutor); ok {
if qp, ok := t.Right().(*plan.QueryProcess); ok {
n, err := t.WithChildren(t.Left(), qp.Child())
return n, transform.NewTree, err
}
}
return n, transform.SameTree, nil
})
if err != nil {
return nil, transform.SameTree, err
}
return plan.NewQueryProcess(node, func() {
processList.EndQuery(ctx)
if span := ctx.RootSpan(); span != nil {
span.End()
}
}), transform.NewTree, nil
}