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Create the game struct:
struct Game { field: Box<Field>, groups: Vec<Group> }
Make a "move" enum and the move function. Control players, creating a game and so on.
The text was updated successfully, but these errors were encountered:
5403d63
#7 alorithm is done, but we've got some troubles with lifetimes
4f89818
Dominux
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Create the game struct:
Make a "move" enum and the move function. Control players, creating a game and so on.
The text was updated successfully, but these errors were encountered: