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IValueDescriptor.xml
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IValueDescriptor.xml
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<Type Name="IValueDescriptor" FullName="System.CommandLine.Binding.IValueDescriptor">
<TypeSignature Language="C#" Value="public interface IValueDescriptor" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IValueDescriptor" />
<TypeSignature Language="DocId" Value="T:System.CommandLine.Binding.IValueDescriptor" />
<TypeSignature Language="VB.NET" Value="Public Interface IValueDescriptor" />
<TypeSignature Language="F#" Value="type IValueDescriptor = interface" />
<TypeSignature Language="C++ CLI" Value="public interface class IValueDescriptor" />
<AssemblyInfo>
<AssemblyName>System.CommandLine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<summary>
Describes and provides access to a bindable named value.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="GetDefaultValue">
<MemberSignature Language="C#" Value="public object? GetDefaultValue ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object GetDefaultValue() cil managed" />
<MemberSignature Language="DocId" Value="M:System.CommandLine.Binding.IValueDescriptor.GetDefaultValue" />
<MemberSignature Language="VB.NET" Value="Public Function GetDefaultValue () As Object" />
<MemberSignature Language="F#" Value="abstract member GetDefaultValue : unit -> obj" Usage="iValueDescriptor.GetDefaultValue " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Object ^ GetDefaultValue();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.CommandLine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Gets the default value, if any.
</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="HasDefaultValue">
<MemberSignature Language="C#" Value="public bool HasDefaultValue { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool HasDefaultValue" />
<MemberSignature Language="DocId" Value="P:System.CommandLine.Binding.IValueDescriptor.HasDefaultValue" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property HasDefaultValue As Boolean" />
<MemberSignature Language="F#" Value="member this.HasDefaultValue : bool" Usage="System.CommandLine.Binding.IValueDescriptor.HasDefaultValue" />
<MemberSignature Language="C++ CLI" Value="public:
 property bool HasDefaultValue { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.CommandLine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets a value determining whether there is a default value.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueName">
<MemberSignature Language="C#" Value="public string ValueName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string ValueName" />
<MemberSignature Language="DocId" Value="P:System.CommandLine.Binding.IValueDescriptor.ValueName" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ValueName As String" />
<MemberSignature Language="F#" Value="member this.ValueName : string" Usage="System.CommandLine.Binding.IValueDescriptor.ValueName" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::String ^ ValueName { System::String ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.CommandLine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>
The name of the value.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ValueType">
<MemberSignature Language="C#" Value="public Type ValueType { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Type ValueType" />
<MemberSignature Language="DocId" Value="P:System.CommandLine.Binding.IValueDescriptor.ValueType" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ValueType As Type" />
<MemberSignature Language="F#" Value="member this.ValueType : Type" Usage="System.CommandLine.Binding.IValueDescriptor.ValueType" />
<MemberSignature Language="C++ CLI" Value="public:
 property Type ^ ValueType { Type ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.CommandLine</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Docs>
<summary>
The type of the value.
</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>