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Unity Virtual FX - Interactive Surface

Using Unity 2017.4.1f1

Water Surface Wave

ripple ripple

Demo in Youtube

  • Use 1 Texture2D as wave source map.
  • Looping 3 RenderTexture to simulate surface wave height.
  • Update one of RenderTexture to material as height map, displace vertex position, normal and tangent.

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Practicing of Interactive Water Surface

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