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Border restraints and collisions are behaving in a weird manner. #3

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dougwl opened this issue Aug 19, 2020 · 1 comment
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Border restraints and collisions are behaving in a weird manner. #3

dougwl opened this issue Aug 19, 2020 · 1 comment
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dougwl commented Aug 19, 2020

Some of the enemy objects are colliding correctly into the screen limits but others are colliding earlier and out of the expected behavior.
We should investigate possible new ways to control how enemies should stay inside the screen.

@dougwl dougwl added bug Something isn't working enhancement New feature or request labels Aug 19, 2020
@dougwl dougwl added this to the Main Priority milestone Aug 19, 2020
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dougwl commented Aug 26, 2020

The problem apparently only exists in the Unity Editor, so the last commit is just to clean the code from any type of logs related to the problem.

@dougwl dougwl closed this as completed Aug 26, 2020
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