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file.go
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file.go
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// Copyright 2020 Douyu
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package xfile
import (
"io/ioutil"
"os"
"path/filepath"
"runtime"
"strings"
)
// fileInfo describes a configuration file and is returned by fileStat.
type FileInfo struct {
Uid uint32
Gid uint32
Mode os.FileMode
Md5 string
}
// Exists return weather file existed
func Exists(fpath string) bool {
if _, err := os.Stat(fpath); os.IsNotExist(err) {
return false
}
return true
}
// ListFiles returns all file names in `dir`
func ListFiles(dir string, ext string) []string {
fs, err := ioutil.ReadDir(dir)
if err != nil {
return []string{}
}
var ret []string
for _, fp := range fs {
if fp.IsDir() {
continue
}
if ext != "" && filepath.Ext(fp.Name()) != ext {
continue
}
ret = append(ret, dir+"/"+fp.Name())
}
return ret
}
// IsFileChanged reports whether src and dest config files are equal.
// Two config files are equal when they have the same file contents and
// Unix permissions. The owner, group, and mode must match.
// Returns false in other cases.
func IsFileChanged(src, dest string) (bool, error) {
if !Exists(dest) {
return true, nil
}
d, err := FileStat(dest)
if err != nil {
return true, err
}
s, err := FileStat(src)
if err != nil {
return true, err
}
if d.Uid != s.Uid || d.Gid != s.Gid || d.Mode != s.Mode || d.Md5 != s.Md5 {
return true, nil
}
return false, nil
}
// IsDirectory ...
func IsDirectory(path string) (bool, error) {
f, err := os.Stat(path)
if err != nil {
return false, err
}
switch mode := f.Mode(); {
case mode.IsDir():
return true, nil
case mode.IsRegular():
return false, nil
}
return false, nil
}
// RecursiveFilesLookup ...
func RecursiveFilesLookup(root string, pattern string) ([]string, error) {
return recursiveLookup(root, pattern, false)
}
// RecursiveDirsLookup ...
func RecursiveDirsLookup(root string, pattern string) ([]string, error) {
return recursiveLookup(root, pattern, true)
}
func recursiveLookup(root string, pattern string, dirsLookup bool) ([]string, error) {
var result []string
isDir, err := IsDirectory(root)
if err != nil {
return nil, err
}
if isDir {
err := filepath.Walk(root, func(root string, f os.FileInfo, err error) error {
if err != nil {
return err
}
match, err := filepath.Match(pattern, f.Name())
if err != nil {
return err
}
if match {
isDir, err := IsDirectory(root)
if err != nil {
return err
}
if isDir && dirsLookup {
result = append(result, root)
} else if !isDir && !dirsLookup {
result = append(result, root)
}
}
return nil
})
if err != nil {
return nil, err
}
} else {
if !dirsLookup {
result = append(result, root)
}
}
return result, nil
}
func substr(s string, pos, length int) string {
runes := []rune(s)
l := pos + length
if l > len(runes) {
l = len(runes)
}
return string(runes[pos:l])
}
func getParentDirectory(dirctory string) string {
if runtime.GOOS == "windows" {
dirctory = strings.Replace(dirctory, "\\", "/", -1)
}
return substr(dirctory, 0, strings.LastIndex(dirctory, "/"))
}
// CheckAndGetParentDir ...
func CheckAndGetParentDir(path string) string {
// check path is the directory
isDir, err := IsDirectory(path)
if err != nil || isDir {
return path
}
return getParentDirectory(path)
}
// MkdirIfNecessary ...
func MkdirIfNecessary(createDir string) error {
var path string
var err error
//前边的判断是否是系统的分隔符
if os.IsPathSeparator('\\') {
path = "\\"
} else {
path = "/"
}
s := strings.Split(createDir, path)
startIndex := 0
dir := ""
if s[0] == "" {
startIndex = 1
} else {
dir, _ = os.Getwd() //当前的目录
}
for i := startIndex; i < len(s); i++ {
d := dir + path + strings.Join(s[startIndex:i+1], path)
if _, e := os.Stat(d); os.IsNotExist(e) {
//在当前目录下生成md目录
err = os.Mkdir(d, os.ModePerm)
if err != nil {
break
}
}
}
return err
}