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0138.cpp
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0138.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node* random;
Node(int _val) {
val = _val;
next = NULL;
random = NULL;
}
};
*/
class Solution {
public:
Node* copyRandomList(Node* head) {
if (!head) {
return nullptr;
}
Node* cur = head;
while (cur) {
Node* t = new Node(cur->val);
t->next = cur->next;
cur->next = t;
cur = t->next;
}
cur = head;
while (cur) {
if (cur->random) {
cur->next->random = cur->random->next;
}
cur = cur->next->next;
}
cur = head;
Node* dummy = new Node(-1);
Node* t = dummy;
while (cur) {
t->next = cur->next;
t = t->next;
cur->next = cur->next->next;
cur = cur->next;
}
return dummy->next;
}
};