Makes eslint the fastest linter on the planet.
Yes, it's really fast. But the node.js startup time and loading all the
required modules slows down linting times for a single file to ~700
milliseconds. eslint_d
reduces this overhead by running a server in the
background. It brings the linting time down to ~160 milliseconds. If you want
to lint from within your editor whenever you save a file, eslint_d
is for
you.
This will install the eslint_d
command globally:
$ npm install -g eslint_d
To start the server and lint a file, just run:
$ eslint_d file.js
On the initial call, the eslint_d
server is launched and then the given file
is linted. Subsequent invocations are super fast.
The first time you use eslint_d
, a little server is started in the background
and bound to a random port. The port number is stored along with a
token in ~/.eslint_d
. You can then run eslint_d
commands the
same way you would use eslint
and it will delegate to the background server.
It will load a separate instance of eslint for each working
directory to make sure settings are kept local. If eslint is found in the
current working directories node_modules
folder, then this version of eslint
is going to be used. Otherwise, the version of eslint that ships with
eslint_d
is used as a fallback.
To keep the memory footprint low, eslint_d
keeps only the last 10 used
instances in the internal nanolru cache.
The cached version of eslint and the Node require
cache for the current
working directory are cleared whenever a change to one of these files is
detected: package.json
, package-lock.json
, npm-shrinkwrap.json
,
yarn.lock
and pnpm-lock.yaml
. If changes are not automatically detected,
remember to run eslint_d restart
to bounce the background server.
As of v7.2.0
, you can use eslint_d
with multiple projects depending on
different versions of eslint. Supported versions are 4.0+, 5.0+, 6.0+ and 7.0+.
Control the server like this:
$ eslint_d <command>
Available commands:
start
: start the serverstop
: stop the serverstatus
: print out whether the server is currently runningrestart
: restart the server[options] file.js [file.js] [dir]
: invokeeslint
with the given options. Theeslint
engine will be created in the current directory. If the server is not yet running, it is started.
Type eslint_d --help
to see the supported eslint
options.
eslint_d
will select a free port automatically and store the port number
along with an access token in ~/.eslint_d
.
-
Vim:
-
WebStorm: Configure your IDE to point to the
eslint_d
package instead ofeslint
. In the ESLint configuration dialog, under 'ESLint package', select youreslint_d
package. -
Emacs: Use flycheck with the
javascript-eslint
checker:(setq flycheck-javascript-eslint-executable "eslint_d")
-
Sublime: Check out SublimeLinter-contrib-eslint_d.
⚠️ Please help resolving issue #120. -
Atom, VSCode: You will not gain any performance from this module as these editors already cache eslint instances for you.
If you're using eslint_d
in any other editor, please let us know!
eslint_d
has an additional flag that eslint
does not have,
--fix-to-stdout
which prints the fixed file to stdout. This allows editors to
add before save hooks to automatically fix a file prior to saving. It must be
used with --stdin
.
-
Vim: Add this to your
.vimrc
to lint the current buffer or visual selection on<leader>f
:" Autofix entire buffer with eslint_d: nnoremap <leader>f mF:%!eslint_d --stdin --fix-to-stdout<CR>`F " Autofix visual selection with eslint_d: vnoremap <leader>f :!eslint_d --stdin --fix-to-stdout<CR>gv
-
Emacs: See eslintd-fix
-
If the above doesn't autofix: This can happen with .vue files
Changeeslint_d --stdin --fix-to-stdout
toeslint_d --stdin --fix-to-stdout --stdin-filename %
(% = path to file you want to autofix)
In Vim, the above mapping should be replaced with:nnoremap <leader>f mF:%!eslint_d --stdin --fix-to-stdout --stdin-filename %<CR>`F
If you're really into performance and want the lowest possible latency, talk to
the eslint_d
server with netcat. This will also eliminate the node.js startup
time.
$ PORT=`cat ~/.eslint_d | cut -d" " -f1`
$ TOKEN=`cat ~/.eslint_d | cut -d" " -f2`
$ echo "$TOKEN $PWD file.js" | nc localhost $PORT
Or if you want to work with stdin:
$ echo "$TOKEN $PWD --stdin" | cat - file.js | nc localhost $PORT
This runs eslint
in under 50ms
!
Tip For additional speed, did you know that you can lint only files that
have changed? This is a feature of normal eslint
, but it also works from
eslint_d
. Run:
$ eslint_d . --cache
If you're interested in building something similar to this: Most of the logic was extracted to core_d, a library that manages the background server.
10.0.0
: eslint 4.0+, 5.0+, 6.0+ and 7.0+, node 10, 12 and 14 (using newESLint
API if available)9.0.0
: eslint 4.0+, 5.0+, 6.0+ and 7.0+, node 10, 12 and 14 (usingCLIEngine
API)8.0.0
: eslint 4.0+, 5.0+ and 6.0+, node 8, 10 and 127.2.0
: eslint 4.0+ and 5.0+, node 6, 8 and 107.0.0
: eslint 5.4+, node 6, 8 and 106.0.0
: eslint 5.0+, node 6+ (eslint dropped node 4)5.0.0
: eslint 4.0+4.0.0
: eslint 3.0+, node 4+ (eslint dropped node 0.10 and 0.12)3.0.0
: eslint 2.2+1.0.0
,2.0.0
: eslint 1.4+, node 4 (and probably older)
MIT