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TEveTrackProjected.cxx
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TEveTrackProjected.cxx
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TEveTrackProjected.h"
#include "TEveTrackPropagator.h"
#include "TEveProjectionManager.h"
#include "TEveTrans.h"
/** \class TEveTrackProjected
\ingroup TEve
Projected copy of a TEveTrack.
*/
ClassImp(TEveTrackProjected);
////////////////////////////////////////////////////////////////////////////////
/// Default constructor.
TEveTrackProjected::TEveTrackProjected() :
TEveTrack (),
fOrigPnts (0)
{
}
////////////////////////////////////////////////////////////////////////////////
/// This is virtual method from base-class TEveProjected.
void TEveTrackProjected::SetProjection(TEveProjectionManager* mng, TEveProjectable* model)
{
TEveProjected::SetProjection(mng, model);
CopyVizParams(dynamic_cast<TEveElement*>(model));
TEveTrack* otrack = dynamic_cast<TEveTrack*>(fProjectable);
SetTrackParams(*otrack);
SetLockPoints(otrack->GetLockPoints());
}
////////////////////////////////////////////////////////////////////////////////
/// Set depth (z-coordinate) of the projected points.
void TEveTrackProjected::SetDepthLocal(Float_t d)
{
SetDepthCommon(d, this, fBBox);
Int_t n = Size();
Float_t *p = GetP() + 2;
for (Int_t i = 0; i < n; ++i, p+=3)
{
*p = fDepth;
}
for (vPathMark_i pm = fPathMarks.begin(); pm != fPathMarks.end(); ++pm)
{
pm->fV.fZ = fDepth;
}
}
////////////////////////////////////////////////////////////////////////////////
/// Virtual method from base-class TEveProjected.
void TEveTrackProjected::UpdateProjection()
{
MakeTrack(kFALSE); // TEveProjectionManager makes recursive calls
}
////////////////////////////////////////////////////////////////////////////////
/// Find index of the last point that lies within the same
/// segment of projected space.
/// For example, rho-z projection separates upper and lower hemisphere
/// and tracks break into two lines when crossing the y=0 plane.
Int_t TEveTrackProjected::GetBreakPointIdx(Int_t start)
{
TEveProjection *projection = fManager->GetProjection();
Int_t val = fLastPoint;
if (projection->HasSeveralSubSpaces())
{
TEveVector v1, v2;
if (Size() > 1)
{
Int_t i = start;
while(i < fLastPoint)
{
GetPoint(i, v1.fX, v1.fY, v1.fZ);
GetPoint(i+1, v2.fX, v2.fY, v2.fZ);
if(projection->AcceptSegment(v1, v2, fPropagator->GetDelta()) == kFALSE)
{
val = i;
break;
}
i++;
}
}
}
return val;
}
////////////////////////////////////////////////////////////////////////////////
/// Calculate the points of the track for drawing.
/// Call base-class, project, find break-points and insert points
/// required for full representation.
void TEveTrackProjected::MakeTrack(Bool_t recurse)
{
TEveTrack *otrack = dynamic_cast<TEveTrack*>(fProjectable);
TEveTrans *trans = otrack->PtrMainTrans(kFALSE);
TEveProjection *projection = fManager->GetProjection();
fBreakPoints.clear();
fPathMarks.clear();
SetPathMarks(*otrack);
if (GetLockPoints() || otrack->Size() > 0)
{
ClonePoints(*otrack);
fLastPMIdx = otrack->GetLastPMIdx();
}
else
{
TEveTrack::MakeTrack(recurse);
}
if (Size() == 0) return; // All points can be outside of MaxR / MaxZ limits.
// Break segments additionally if required by the projection.
ReduceSegmentLengths(projection->GetMaxTrackStep());
// Project points, store originals (needed for break-points).
Float_t *p = GetP();
fOrigPnts = new TEveVector[Size()];
for (Int_t i = 0; i < Size(); ++i, p+=3)
{
if (trans) trans->MultiplyIP(p);
fOrigPnts[i].Set(p);
projection->ProjectPointfv(p, fDepth);
}
Float_t x, y, z;
Int_t bL = 0, bR = GetBreakPointIdx(0);
std::vector<TEveVector> vvec;
while (kTRUE)
{
for (Int_t i=bL; i<=bR; i++)
{
GetPoint(i, x, y, z);
vvec.push_back(TEveVector(x, y, z));
}
if (bR == fLastPoint)
break;
TEveVector vL = fOrigPnts[bR];
TEveVector vR = fOrigPnts[bR + 1];
projection->BisectBreakPoint(vL, vR, kTRUE, fDepth);
vvec.push_back(vL);
fBreakPoints.push_back((Int_t)vvec.size());
vvec.push_back(vR);
bL = bR + 1;
bR = GetBreakPointIdx(bL);
}
fBreakPoints.push_back((Int_t)vvec.size()); // Mark the track-end for drawing.
// Decide if points need to be fixed.
// This (and the fixing itself) should really be done in TEveProjection but
// for now we do it here as RhoZ is the only one that needs it.
Bool_t fix_y = kFALSE;
Float_t sign_y = 0;
if (projection->HasSeveralSubSpaces())
{
switch (fPropagator->GetProjTrackBreaking())
{
case TEveTrackPropagator::kPTB_UseFirstPointPos:
{
fix_y = kTRUE;
sign_y = vvec.front().fY;
break;
}
case TEveTrackPropagator::kPTB_UseLastPointPos:
{
fix_y = kTRUE;
sign_y = vvec.back().fY;
break;
}
}
}
Reset((Int_t)vvec.size());
for (std::vector<TEveVector>::iterator i=vvec.begin(); i!=vvec.end(); ++i)
{
if (fix_y)
SetNextPoint((*i).fX, TMath::Sign((*i).fY, sign_y), (*i).fZ);
else
SetNextPoint((*i).fX, (*i).fY, (*i).fZ);
}
delete [] fOrigPnts; fOrigPnts = 0;
// Project path-marks
for (vPathMark_i pm = fPathMarks.begin(); pm != fPathMarks.end(); ++pm)
{
projection->ProjectPointdv(trans, pm->fV.Arr(), pm->fV.Arr(), fDepth);
}
}
////////////////////////////////////////////////////////////////////////////////
/// Print line segments info.
void TEveTrackProjected::PrintLineSegments()
{
printf("%s LineSegments:\n", GetName());
Int_t start = 0;
Int_t segment = 0;
TEveVector sVec;
TEveVector bPnt;
for (std::vector<Int_t>::iterator bpi = fBreakPoints.begin();
bpi != fBreakPoints.end(); ++bpi)
{
Int_t size = *bpi - start;
GetPoint(start, sVec.fX, sVec.fY, sVec.fZ);
GetPoint((*bpi)-1, bPnt.fX, bPnt.fY, bPnt.fZ);
printf("seg %d size %d start %d ::(%f, %f, %f) (%f, %f, %f)\n",
segment, size, start, sVec.fX, sVec.fY, sVec.fZ,
bPnt.fX, bPnt.fY, bPnt.fZ);
start += size;
segment ++;
}
}
////////////////////////////////////////////////////////////////////////////////
/// Virtual method from from base-class TEveTrack.
void TEveTrackProjected::SecSelected(TEveTrack* /*track*/)
{
TEveTrack* t = dynamic_cast<TEveTrack*>(fProjectable);
if (t)
t->SecSelected(t);
}
/** \class TEveTrackListProjected
\ingroup TEve
Specialization of TEveTrackList for holding TEveTrackProjected objects.
*/
ClassImp(TEveTrackListProjected);
////////////////////////////////////////////////////////////////////////////////
/// Default constructor.
TEveTrackListProjected::TEveTrackListProjected() :
TEveTrackList (),
TEveProjected ()
{
}
////////////////////////////////////////////////////////////////////////////////
/// This is virtual method from base-class TEveProjected.
void TEveTrackListProjected::SetProjection(TEveProjectionManager* proj, TEveProjectable* model)
{
TEveProjected::SetProjection(proj, model);
CopyVizParams(dynamic_cast<TEveElement*>(model));
TEveTrackList& tl = * dynamic_cast<TEveTrackList*>(model);
SetPropagator(tl.GetPropagator());
}
////////////////////////////////////////////////////////////////////////////////
/// This is not needed for functionality as SetDepth(Float_t d)
/// is overriden -- but SetDepthLocal() is abstract.
/// Just emits a warning if called.
void TEveTrackListProjected::SetDepthLocal(Float_t /*d*/)
{
Warning("SetDepthLocal", "This function only exists to fulfill an abstract interface.");
}
////////////////////////////////////////////////////////////////////////////////
/// Set depth of all children inheriting from TEveTrackProjected.
void TEveTrackListProjected::SetDepth(Float_t d)
{
SetDepth(d, this);
}
////////////////////////////////////////////////////////////////////////////////
/// Set depth of all children of el inheriting from TEveTrackProjected.
void TEveTrackListProjected::SetDepth(Float_t d, TEveElement* el)
{
TEveTrackProjected* ptrack;
for (List_i i = el->BeginChildren(); i != el->EndChildren(); ++i)
{
ptrack = dynamic_cast<TEveTrackProjected*>(*i);
if (ptrack)
ptrack->SetDepth(d);
if (fRecurse)
SetDepth(d, *i);
}
}