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TEveRGBAPalette.cxx
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TEveRGBAPalette.cxx
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TEveRGBAPalette.h"
#include "TColor.h"
#include "TStyle.h"
#include "TMath.h"
/** \class TEveRGBAPalette
\ingroup TEve
A generic, speed-optimised mapping from value to RGBA color
supporting different wrapping and range truncation modes.
Flag fFixColorRange: specifies how the palette is mapped to signal values:
- true - LowLimit -> HighLimit
- false - MinValue -> MaxValue
*/
ClassImp(TEveRGBAPalette);
////////////////////////////////////////////////////////////////////////////////
/// Constructor.
TEveRGBAPalette::TEveRGBAPalette() :
TObject(), TQObject(),
TEveRefCnt(),
fUIf(1), fUIc(0),
fLowLimit(0), fHighLimit(0), fMinVal(0), fMaxVal(0),
fUIDoubleRep (kFALSE),
fInterpolate (kTRUE),
fShowDefValue (kTRUE),
fFixColorRange (kFALSE),
fUnderflowAction (kLA_Cut),
fOverflowAction (kLA_Clip),
fDefaultColor(-1),
fUnderColor (-1),
fOverColor (-1),
fNBins(0), fCAMin(0), fCAMax(0), fColorArray(0)
{
SetLimits(0, 1024);
SetMinMax(0, 512);
SetDefaultColor(0);
SetUnderColor(1);
SetOverColor(2);
}
////////////////////////////////////////////////////////////////////////////////
/// Constructor.
TEveRGBAPalette::TEveRGBAPalette(Int_t min, Int_t max, Bool_t interp,
Bool_t showdef, Bool_t fixcolrng) :
TObject(), TQObject(),
TEveRefCnt(),
fUIf(1), fUIc(0),
fLowLimit(0), fHighLimit(0), fMinVal(0), fMaxVal(0),
fUIDoubleRep (kFALSE),
fInterpolate (interp),
fShowDefValue (showdef),
fFixColorRange (fixcolrng),
fUnderflowAction (kLA_Cut),
fOverflowAction (kLA_Clip),
fDefaultColor(-1),
fUnderColor (-1),
fOverColor (-1),
fNBins(0), fCAMin(0), fCAMax(0), fColorArray(0)
{
SetLimits(min, max);
SetMinMax(min, max);
SetDefaultColor(0);
SetUnderColor(1);
SetOverColor(2);
}
////////////////////////////////////////////////////////////////////////////////
/// Destructor.
TEveRGBAPalette::~TEveRGBAPalette()
{
delete [] fColorArray;
}
////////////////////////////////////////////////////////////////////////////////
/// Set RGBA color 'pixel' for signal-value 'val'.
void TEveRGBAPalette::SetupColor(Int_t val, UChar_t* pixel) const
{
using namespace TMath;
Float_t div = Max(1, fCAMax - fCAMin);
Int_t nCol = gStyle->GetNumberOfColors();
Float_t f;
if (val >= fCAMax) f = nCol - 1;
else if (val <= fCAMin) f = 0;
else f = (val - fCAMin)/div*(nCol - 1);
if (fInterpolate) {
Int_t bin = (Int_t) f;
Float_t f2 = f - bin, f1 = 1.0f - f2;
TEveUtil::ColorFromIdx(f1, gStyle->GetColorPalette(bin),
f2, gStyle->GetColorPalette(Min(bin + 1, nCol - 1)),
pixel);
} else {
TEveUtil::ColorFromIdx(gStyle->GetColorPalette((Int_t) Nint(f)), pixel);
}
}
////////////////////////////////////////////////////////////////////////////////
/// Construct internal color array that maps signal value to RGBA color.
void TEveRGBAPalette::SetupColorArray() const
{
if (fColorArray)
delete [] fColorArray;
if (fFixColorRange) {
fCAMin = fLowLimit; fCAMax = fHighLimit;
} else {
fCAMin = fMinVal; fCAMax = fMaxVal;
}
fNBins = fCAMax - fCAMin + 1;
fColorArray = new UChar_t [4 * fNBins];
UChar_t* p = fColorArray;
for(Int_t v = fCAMin; v <= fCAMax; ++v, p+=4)
SetupColor(v, p);
}
////////////////////////////////////////////////////////////////////////////////
/// Clear internal color array.
void TEveRGBAPalette::ClearColorArray()
{
if (fColorArray) {
delete [] fColorArray;
fColorArray = 0;
fNBins = fCAMin = fCAMax = 0;
}
}
////////////////////////////////////////////////////////////////////////////////
/// Set low/high limits on signal value. Current min/max values are
/// clamped into the new limits.
void TEveRGBAPalette::SetLimits(Int_t low, Int_t high)
{
fLowLimit = low;
fHighLimit = high;
if (fMaxVal < fLowLimit) SetMax(fLowLimit);
if (fMinVal < fLowLimit) SetMin(fLowLimit);
if (fMinVal > fHighLimit) SetMin(fHighLimit);
if (fMaxVal > fHighLimit) SetMax(fHighLimit);
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set low/high limits and rescale current min/max values.
void TEveRGBAPalette::SetLimitsScaleMinMax(Int_t low, Int_t high)
{
Float_t rng_old = fHighLimit - fLowLimit;
Float_t rng_new = high - low;
fMinVal = TMath::Nint(low + (fMinVal - fLowLimit)*rng_new/rng_old);
fMaxVal = TMath::Nint(low + (fMaxVal - fLowLimit)*rng_new/rng_old);
fLowLimit = low;
fHighLimit = high;
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set current min value.
void TEveRGBAPalette::SetMin(Int_t min)
{
fMinVal = TMath::Min(min, fMaxVal);
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set current max value.
void TEveRGBAPalette::SetMax(Int_t max)
{
fMaxVal = TMath::Max(max, fMinVal);
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set current min/max values.
void TEveRGBAPalette::SetMinMax(Int_t min, Int_t max)
{
fMinVal = min;
fMaxVal = max;
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set flag determining whether GUI editor and overlays should show limits
/// and axis values as real values with mapping from integer value i to real
/// value d as: d = f*i + fc
void TEveRGBAPalette::SetUIDoubleRep(Bool_t b, Double_t f, Double_t c)
{
fUIDoubleRep = b;
if (fUIDoubleRep) {
fUIf = f; fUIc = c;
} else {
fUIf = 1; fUIc = 0;
}
}
////////////////////////////////////////////////////////////////////////////////
/// Set interpolation flag. This determines how colors from ROOT's
/// palette are mapped into RGBA values for given signal.
void TEveRGBAPalette::SetInterpolate(Bool_t b)
{
fInterpolate = b;
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set flag specifying how the palette is mapped to signal values:
/// true - LowLimit -> HighLimit
/// false - MinValue -> MaxValue
void TEveRGBAPalette::SetFixColorRange(Bool_t v)
{
fFixColorRange = v;
ClearColorArray();
}
////////////////////////////////////////////////////////////////////////////////
/// Set default color.
void TEveRGBAPalette::SetDefaultColor(Color_t ci)
{
fDefaultColor = ci;
TEveUtil::ColorFromIdx(ci, fDefaultRGBA, kTRUE);
}
////////////////////////////////////////////////////////////////////////////////
/// Set default color.
void TEveRGBAPalette::SetDefaultColorPixel(Pixel_t pix)
{
SetDefaultColor(Color_t(TColor::GetColor(pix)));
}
////////////////////////////////////////////////////////////////////////////////
/// Set default color.
void TEveRGBAPalette::SetDefaultColorRGBA(UChar_t r, UChar_t g, UChar_t b, UChar_t a)
{
fDefaultColor = Color_t(TColor::GetColor(r, g, b));
fDefaultRGBA[0] = r;
fDefaultRGBA[1] = g;
fDefaultRGBA[2] = b;
fDefaultRGBA[3] = a;
}
////////////////////////////////////////////////////////////////////////////////
/// Set underflow color.
void TEveRGBAPalette::SetUnderColor(Color_t ci)
{
fUnderColor = ci;
TEveUtil::ColorFromIdx(ci, fUnderRGBA, kTRUE);
}
////////////////////////////////////////////////////////////////////////////////
/// Set underflow color.
void TEveRGBAPalette::SetUnderColorPixel(Pixel_t pix)
{
SetUnderColor(Color_t(TColor::GetColor(pix)));
}
////////////////////////////////////////////////////////////////////////////////
/// Set underflow color.
void TEveRGBAPalette::SetUnderColorRGBA(UChar_t r, UChar_t g, UChar_t b, UChar_t a)
{
fUnderColor = Color_t(TColor::GetColor(r, g, b));
fUnderRGBA[0] = r;
fUnderRGBA[1] = g;
fUnderRGBA[2] = b;
fUnderRGBA[3] = a;
}
////////////////////////////////////////////////////////////////////////////////
/// Set overflow color.
void TEveRGBAPalette::SetOverColor(Color_t ci)
{
fOverColor = ci;
TEveUtil::ColorFromIdx(ci, fOverRGBA, kTRUE);
}
////////////////////////////////////////////////////////////////////////////////
/// Set overflow color.
void TEveRGBAPalette::SetOverColorPixel(Pixel_t pix)
{
SetOverColor(Color_t(TColor::GetColor(pix)));
}
////////////////////////////////////////////////////////////////////////////////
/// Set overflow color.
void TEveRGBAPalette::SetOverColorRGBA(UChar_t r, UChar_t g, UChar_t b, UChar_t a)
{
fOverColor = Color_t(TColor::GetColor(r, g, b));
fOverRGBA[0] = r;
fOverRGBA[1] = g;
fOverRGBA[2] = b;
fOverRGBA[3] = a;
}
////////////////////////////////////////////////////////////////////////////////
/// Emit the "MinMaxValChanged()" signal.
/// This is NOT called automatically from SetMin/Max functions but
/// it IS called from TEveRGBAPaletteEditor after it changes the
/// min/max values.
void TEveRGBAPalette::MinMaxValChanged()
{
Emit("MinMaxValChanged()");
}