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TEveTrackGL.h
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TEveTrackGL.h
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveTrackGL
#define ROOT_TEveTrackGL
#include "TEveLineGL.h"
class TGLViewer;
class TGLScene;
class TEveTrack;
class TEveTrackGL : public TEveLineGL
{
private:
TEveTrackGL(const TEveTrackGL&); // Not implemented
TEveTrackGL& operator=(const TEveTrackGL&); // Not implemented
protected:
TEveTrack* fTrack; // Model object.
void RenderPathMarksAndFirstVertex(TGLRnrCtx& rnrCtx) const;
public:
TEveTrackGL();
virtual ~TEveTrackGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
virtual void ProcessSelection(TGLRnrCtx& rnrCtx, TGLSelectRecord& rec);
ClassDef(TEveTrackGL, 0); // GL-renderer for TEveTrack class.
};
#endif