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TEveBoxGL.h
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TEveBoxGL.h
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// @(#)root/eve:$Id$
// Author: Matevz Tadel, 2010
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveBoxGL
#define ROOT_TEveBoxGL
#include "TGLObject.h"
class TGLViewer;
class TGLScene;
class TEveBox;
class TEveBoxProjected;
//------------------------------------------------------------------------------
// TEveBoxGL
//------------------------------------------------------------------------------
class TEveBoxGL : public TGLObject
{
private:
TEveBoxGL(const TEveBoxGL&); // Not implemented
TEveBoxGL& operator=(const TEveBoxGL&); // Not implemented
protected:
TEveBox *fM; // Model object.
void RenderOutline (const Float_t p[8][3]) const;
void RenderBoxStdNorm (const Float_t p[8][3]) const;
void RenderBoxAutoNorm(const Float_t p[8][3]) const;
public:
TEveBoxGL();
virtual ~TEveBoxGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void Draw(TGLRnrCtx& rnrCtx) const;
virtual void DirectDraw(TGLRnrCtx& rnrCtx) const;
virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
// To support two-level selection
// virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
// virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec);
ClassDef(TEveBoxGL, 0); // GL renderer class for TEveBox.
};
//------------------------------------------------------------------------------
// TEveBoxProjectedGL
//------------------------------------------------------------------------------
class TEveBoxProjectedGL : public TGLObject
{
private:
TEveBoxProjectedGL(const TEveBoxProjectedGL&); // Not implemented
TEveBoxProjectedGL& operator=(const TEveBoxProjectedGL&); // Not implemented
protected:
TEveBoxProjected *fM; // Model object.
void RenderPoints(Int_t mode) const;
public:
TEveBoxProjectedGL();
virtual ~TEveBoxProjectedGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void Draw(TGLRnrCtx& rnrCtx) const;
virtual void DirectDraw(TGLRnrCtx& rnrCtx) const;
virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
// To support two-level selection
// virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
// virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec);
ClassDef(TEveBoxProjectedGL, 0); // GL renderer class for TEveBoxProjected.
};
#endif