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TEveTriangleSetEditor.cxx
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TEveTriangleSetEditor.cxx
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// @(#)root/eve:$Id$
// Authors: Matevz Tadel & Alja Mrak-Tadel: 2006, 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TEveTriangleSetEditor.h"
#include "TEveTriangleSet.h"
#include "TGWidget.h"
#include "TGLabel.h"
/** \class TEveTriangleSetEditor
\ingroup TEve
Editor for TEveTriangleSet class.
*/
ClassImp(TEveTriangleSetEditor);
////////////////////////////////////////////////////////////////////////////////
/// Constructor.
TEveTriangleSetEditor::TEveTriangleSetEditor(const TGWindow *p, Int_t width, Int_t height,
UInt_t options, Pixel_t back) :
TGedFrame(p, width, height, options | kVerticalFrame, back),
fM (0),
fInfo (0)
{
MakeTitle("TEveTriangleSet");
fInfo = new TGLabel(this);
fInfo->SetTextJustify(kTextLeft);
AddFrame(fInfo, new TGLayoutHints(kLHintsNormal|kLHintsExpandX, 8, 0, 2, 0));
}
////////////////////////////////////////////////////////////////////////////////
/// Set model object.
void TEveTriangleSetEditor::SetModel(TObject* obj)
{
fM = dynamic_cast<TEveTriangleSet*>(obj);
fInfo->SetText(Form("Vertices: %d, Triangles: %d", fM->GetNVerts(), fM->GetNTrings()));
}