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I'm trying to use your ported sdk with a realtime script so I can test in local.
I'm wondering where I can use AcceptPlayerSession? I can't find any function to listen to incoming clients.
Could you help me? You seem way more advanced than me :)
The text was updated successfully, but these errors were encountered:
You need to use your own method to connect clients to server instances. GameLift component in AWS SDK is between clients and AWS GameLift.
GameLift Server SDK (like this project) connects game servers to AWS GameLift.
Hi,
I'm trying to use your ported sdk with a realtime script so I can test in local.
I'm wondering where I can use AcceptPlayerSession? I can't find any function to listen to incoming clients.
Could you help me? You seem way more advanced than me :)
The text was updated successfully, but these errors were encountered: