Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Micro Mages - Sprite Rendering Hang #3

Open
NightScript370 opened this issue Aug 12, 2020 · 9 comments
Open

Micro Mages - Sprite Rendering Hang #3

NightScript370 opened this issue Aug 12, 2020 · 9 comments

Comments

@NightScript370
Copy link
Member

Tested by fghsgh on Discord, using the NesDS build provided on RocketRobz/NesDS. This game can be purchased for 9.99 on morphcat.de

it looks like it hangs the moment it tries to render the first sprites

I'd like to get confirmation of this though, considering I do not own the game.

@NightScript370
Copy link
Member Author

Turns out Micro Mages works using NesDS v1.3a. Credits to Kasumi on the Morphcat Games Discord for testing on his CycloDS Evolution using his DS Lite.

Will need to look more into this, since I'm unsure which commit broke this

@NightScript370
Copy link
Member Author

I found a build of NesDS v1.3b and it works with Micro Mages. Unfortunately, I cannot find a version of v1.3c before coto's changes, so I'm screwed in terms of debugging.
Link to download: nesDS v1.3b

If anyone has v1.3c before coto took over the project, please reply to this issue with a copy of the build.

@RocketRobz RocketRobz transferred this issue from another repository Dec 15, 2022
@cotodevel
Copy link
Contributor

cotodevel commented Sep 27, 2023

Here are the v1.3a sources, so building that should get you a stable codebase where Micro Mages is booting

and from that then, you could do a diff onto latest upstream and see where things broke.

@NightScript370
Copy link
Member Author

Thank you coto! It means a lot that you came back to GitHub to help us out.
I will see if I could start the diff soon.

@cotodevel
Copy link
Contributor

cotodevel commented Sep 27, 2023

just ask guys/gals. Have I read this sooner, i'd have helped much earlier! sorry about the bugs!

edit: i've been talking to nibbles27, so he's received specific instructions regarding how to perform the diff and extract the fixes required for this issue to be fixed. So @NightScript370 you could also talk with him to help restore NesDS game compatibility.

@nibbles27
Copy link

nibbles27 commented Sep 28, 2023

This issue should be fixed as of last commit, turn out there were some updates to the debug menu that were randomly crashing some games.

4c3605b

@nibbles27
Copy link

Funny @cotodevel i had already done exactly what you were suggesting when i started to do more work on this, though i used an old copy of the 1.3a sources i had archived before i started working on this. Should be fixed now and hopefully @RocketRobz will update the binary with the change, it was affecting quite a bit of games i found out.

@nibbles27
Copy link

Check here for an updated binary .nds file (now hosting my source on GitHub)
https://github.com/nibbles27/nesDS/releases

@cotodevel
Copy link
Contributor

cotodevel commented Oct 1, 2023

great news @nibbles27. Definitely needs beta testers, and a pull request here due to the issue tracker with use cases and bugs documented. Also i'd recommend forking https://github.com/DS-Homebrew/NesDS repo, set master branch tip pointing to the last 1.3a sources added (which are in mint condition), then add each commit of your improvements. That way your fixes will be incremental, and your work will be mainstream, and then you will also be able to merge a lot of fixes we've done here.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants